Morphing
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Morphing
Is there a morphing system in AS Pro?
If so where is it?
If so where is it?
Morphing
Is there a tutorial on how to use it?
Dose it have a diferenty name to the subject.
Wena
Dose it have a diferenty name to the subject.
Wena
- synthsin75
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Morphing
Hi synthsin75
is when the software changes a graphic over a number of frames into another, e,g. Changintg the face of a girl to that of a lion.
Can ASP do that? Is that tweening? I will have to look that up.
Wena
is when the software changes a graphic over a number of frames into another, e,g. Changintg the face of a girl to that of a lion.
Can ASP do that? Is that tweening? I will have to look that up.
Wena
Morphing in As is done by drawing a vector image and pulling to the other picture. So you take your raster image, copy it as a vector then pull or push the points to the other image. Don't add any points, just use what you have.
Here is an example:
http://www.youtube.com/watch?v=oeFdKfS81sY
Dale
Here is an example:
http://www.youtube.com/watch?v=oeFdKfS81sY
Dale
mORPHING
Thank you dueyftw it isn’t Morphing as I know it, it’s like Dr. Chekel and Mr. Hide. Or like that person who changes into a green monster while you look at him on screen.
In another animation pakeg I created a morphing from a dead tree to a nuce living one. You see the leaves coming onto it all in the space of one second. I used a third party software which changed the tree into several frames.
I’l attempt to get something together to demonstrate.
Wena
In another animation pakeg I created a morphing from a dead tree to a nuce living one. You see the leaves coming onto it all in the space of one second. I used a third party software which changed the tree into several frames.
I’l attempt to get something together to demonstrate.
Wena
So, what animation package did you use for morphing? Anime Studio doesn't do it (as has been mentioned more than once already)
http://media.switchpod.com/users/upperh ... rphing.mov
http://idisk.mac.com/orangy/Public/html/morph.html
Like that, right?
http://media.switchpod.com/users/upperh ... rphing.mov
http://idisk.mac.com/orangy/Public/html/morph.html
Like that, right?
MORPHING
Yes that's it I was thinking of using it to move from a frunt to the back of a charector! in the hope of geting a nice smoth movment.
Wena
Wena
You still don't get it yet. Anime Studio does not do RASTER "morphing". You can't morph images in Anime Studio. An image is RASTER, it is made of pixels.
Anime Studio can "morph" or tween VECTOR shapes. A vector line or shape is a mathematical description of a curve that has no fixed resolution. It is not created using pixels. A raster image is made up of thousands of pixels of different colors.
AS can warp image layers. It can do color shifting using layer color effects but it can't change the pixels or create new pixels.
If you draw a vector shape of a head you can go to a later point in the time line and move the points of the vector shape to create a new "position". The head shape will change over time.
If you want the effect that MorphX does... buy it. Anime Studio does not do image morphing.
This can't be any clearer.
-vern
Anime Studio can "morph" or tween VECTOR shapes. A vector line or shape is a mathematical description of a curve that has no fixed resolution. It is not created using pixels. A raster image is made up of thousands of pixels of different colors.
AS can warp image layers. It can do color shifting using layer color effects but it can't change the pixels or create new pixels.
If you draw a vector shape of a head you can go to a later point in the time line and move the points of the vector shape to create a new "position". The head shape will change over time.
If you want the effect that MorphX does... buy it. Anime Studio does not do image morphing.
This can't be any clearer.
-vern
Morphing
Thank you Vern, I have understod all you have said on the matter and I am tolking of vector imiges that I want to morph like the examples that have been posted above on this forum.
You are saing that morphing and tweening are the same, are thay if so I want to know about tweening, please Vern.
By the way I like your smile, but I think you are really cross with me for bing a dume blond who is haing a job in understanding SAP
Wena Parry
You are saing that morphing and tweening are the same, are thay if so I want to know about tweening, please Vern.
By the way I like your smile, but I think you are really cross with me for bing a dume blond who is haing a job in understanding SAP
Wena Parry
take a look at this. Maybe it's what you want to do? I don't know that you can do a full rotation of the head (features change and all). Sort of getting more into the realm of 3D with that.
http://my.smithmicro.com/tutorials/2223.html
-dm
http://my.smithmicro.com/tutorials/2223.html
-dm
Re: Morphing
Wena,wena wrote:Thank you Vern, I have understod all you have said on the matter and I am tolking of vector imiges that I want to morph like the examples that have been posted above on this forum.
It's pretty simple -- all you need do is to change your vector image at one "end" of your sequence.
In other words, you start off with one shape on, say, frame 1 and go to where you want it to be another shape and move the vertices so they are in that position. AS will then "morph" (or move the vertices inbetween the two frames) to match the position.
The really hard part is that you need to redraw your new shape using the old one -- this is because you have to use the same vertices (the same number in the same order). You can't use two completely different layers to do this, so in essence you are pushing around the verts on the shape you want to get it to look like something else.
You can do this with more than one shape on the layer but the same rules apply -- AS will only move the same number of verts in the same shapes to a different place. So it's really up to you to reposition them in the final frame.
However, the nice part about all of this is you control every very specifically. Unlike most morphing programs (the ones that push bitmap pixels around) you will have the absolute final say over all the intermediate steps. If, halfway through your animation you don't like the way the shapes look just move them around on that particular frame. They will still end up where you put them because you are only moving things inbetween the targets.
Give it a try with something simple to see how this works -- start off with a star shape on frame one and go to frame 30 and move the verts until it looks as close to a rectangle as you can get. Scrub through and you'll get the entire idea.
Wena,
I assumed you were talking about raster images because you said that the sample links from dm were what you were looking for. Those are raster image morphs which can't be done in AS.
Also if you are familiar with Flash, AS doesn't work the same. It only morphs a single shape from point A to point B. You can't draw different shapes and morph them. You have to have the exact same shape, same number of points.
Switch layers can do morphing as well. Read the help file and do the tutorials. It should help. There are lots of topics on "head turns" and that type of "morphing" if you search the forum.
-vern
I assumed you were talking about raster images because you said that the sample links from dm were what you were looking for. Those are raster image morphs which can't be done in AS.
Also if you are familiar with Flash, AS doesn't work the same. It only morphs a single shape from point A to point B. You can't draw different shapes and morph them. You have to have the exact same shape, same number of points.
Switch layers can do morphing as well. Read the help file and do the tutorials. It should help. There are lots of topics on "head turns" and that type of "morphing" if you search the forum.
-vern