please help me!

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Well, I can give you some suggestions.soo ?
how have you finally done ?
im interested into making a waving effect too , i have to incrust a sea into a landscape but id like it to be realistic
i think i can draw a square wich i color into blue with a Splotchy effect ? and then i can create a perspective with the rotate layer ...? and try the Waving effect ..? better ideas?
(thats quite important, its for my diploma )
I'm sure you can apply this to water, making good waves. This is the method I would use.Hiddicop wrote:How to make a hill
A complete tutorial
1. The first thing you do is to draw a simple square that covers the entire output area. Select all it's points and fill it.
Use a gradient effect, and make the effect-window look something like this:
Add a "Splotchy"-effect and use the magnitude 24 and scale 1. It should look like this:
Render the file, and you should come up with this:
2. I deleted the vector-layer that I just drew and imported the image-layer that I renderd. (You can save the image above and use it if you want to try this yourself). I put the orgin-point on the bottom of the image, and in the middle horisontily. I rotated the image 60 degrees with the "Rotate Layer X"-tool. I scaled the layer horisontily so that it coverd the output-areas witdh. I renderd it and came up with this:
You can save this image and use it yourself, if you want to try to make a hill.
3. I added some bones and changed their strength. I added them at the edges of the image so that the bones that I later on would add wouldn't effect the images edges, causing very odd effects. It should now look like this:
I added some more bones (you can add how many you want. The more the better - smoother - effect). None of the bones I added have any parents, or children. You can modify their strength. The more strenght they have, the larger the area they effect will be.
For me it now looked like this (though if you added more bones it of course will look different):
I translated and rotated the bones a little, and there is the hill:
4. I added a sprucetree and a gradient-filled sky, and here's how it looks.
Hope that helps!
P.S
These images might not work so good together with the moho-files, so you'll maybe have to make your own examples. But that shouldn't be so hard.
The bones don't have to have parents. If you de-select bones before adding a new bone the bone won't have a parent. (De-select bones by clicking anywhere else than on a bone when having the "Select Bone"-tool activated).im sorry ,
but
the bones must have parents isnt it? or how to separate them?
did you turn your bones as region binding in the properties?
because when i move my bones the sea doesnt change : the bone doesnt stretch the sea ..
?
and the splotchy effect is also static
Sorry, I might have been a bit vague...mel wrote:im sorry i dare to ask you do it if you want , cause i dont really see what you mean with "Animate the mask to follow the waves and have a soft edge effect on the mask fill to get a smooth edge between sea and land."![]()