Side Views?

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Kaven
Posts: 10
Joined: Wed Mar 11, 2009 5:40 am

Side Views?

Post by Kaven »

Like in South park, they have the full frontal view, but when the character is walking, they have 'side views'. Obviously I only need to make one, and then just flip it, but how should I go about doing it?

I have a full frontal for all my characters, and thought I'd just rotate one of the axis, but it didn't work out so well. Am I going to have to completely draw out the side views, or is there a simpler way?
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Nolan Scott
Posts: 396
Joined: Fri Oct 22, 2004 2:14 am
Location: Auckland, New Zealand
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Post by Nolan Scott »

Well, either create your character in a side view and choose “Flip Horizontally”...
Or create independent different views (front,side,back, or more) and use a “Switch Layer”
to change the view...
http://web.mac.com/nolan.scott/Gallery/ ... ayers.html

Regards
Nolan
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slowtiger
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Joined: Thu Feb 16, 2006 6:53 pm
Location: Berlin, Germany
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Post by slowtiger »

Yes, you will have to draw them. A turn of the head is a turn around an axis which is not covered by the abilities of the program.

Putting different views of a head (or any other body part) inside a switch layer usually is the best way to work with it. You will find it easier to create different heads first and the put them inside a switch layer. Another trick is to create one view, then duplicate that layer and work on this to create a different view.

In the basic version you'll have a setup like this:
head switch layer
- front view
- side view

You only have one side view because you can flip this layer easily during animation. Take care to position the origin of that layer so the flipping works correctly.

In a more compley setup you may have this:
head switch layer
- front view
- 3/4 view
- side view
- 3/4 back view
- back view

or even more, depending on your style of animation.

Remember that you can also put bone or group layers inside a switch layer, so it can look like this:
head switch layer
- front view bone layer
- - hair
- - eyes bone layer
- - - lid
- - - pupil
- - - mask
- - eyebrows
- - mouth switch layer
- - - some mouth position
- - - some mouth position
- - nose
- - face
- side view bone layer
- - hair
- - eyes bone layer
- - - lid
- - - pupil
- - - mask
- - eyebrows
- - mouth switch layer
- - - some mouth position
- - - some mouth position
- - nose
- - face
...

If you need some inspiration about head views, here's a page which collects modelsheets from numerous sources: http://www.suro.by.ru/emodels.html. You should be familiar with the basic head turn.
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