Any New Method For Blending Between Rotational Poses?

General Moho topics.

Moderators: Víctor Paredes, Belgarath, slowtiger

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GregSmith
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Post by GregSmith »

Vern:

Again, is it necessary for you to go off on a rant each and every time you respond to someone's post? You are making far too many assumptions, not only about my motives, but the motives of many people who have asked sincere questions on this forum. Where did you obtain such a license?

I don't think I'm entitled to anything from anyone. But, if there is an upgrade available, and I will be required to pay a substantial amount of money to obtain it, then I have every right to scrutinize the value of the upgrade, and I have the right to do so in a public forum.

You have to resort to labeling tactics to silence anything and anyone you perceive as "negative". Everyone here knows that you are fanatically in love with this software, which I find, in itself, to be a curious phenomenon. Like someone in love with a hammer.

My questions are legitimate and others will benefit from these questions being answered and these difficult aspects of the program being clarified.

Actions, in particular, have been a point of confusion for many users, for a long time. Rotational tweening has also been a subject of great interest since the introduction of Moho - it deserves discussion. And, your recent video was quite helpful in making some of these functions more clear.

Just back off, Vern.

Greg Smith
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Víctor Paredes
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Post by Víctor Paredes »

Come on, Greg, this is not a debate, just you repeating 10 times the same. This forum is for supporting, and Vern is the most supportive guy here. If you don't agree with anybody here, please, don't expect anyone say hey, you are right. Maybe you could register yourself with another name and close this cycle. Everybody wins.
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Freakish Kid
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Post by Freakish Kid »

GregSmith wrote:Greykid and others:

Using Switch Layers and point by point animation for my keys, then letting the computer do the inbetweens, is exactly how I've been using Moho since it was Moho. I had only hoped that, perhaps, some of this tedium and time consumption had been minimized with this new, revolutionary release of version 6. Especially by, possibly, allowing for the interpolation of bone movement when used inside a switch layer, or by the use of actions or however.

Even this small improvement would have made upgrading to Anime Studio Pro 6 something for me to take seriously.

Greykid: I can't imagine what new features found in this new version would cause you to upgrade, since you use this same age old method of animating, (using switch layers and point motion). I'd like to know your view on this.

It's funny to me how someone who is honestly trying to find the value of upgrading vs. not upgrading - is somehow perceived by the worshippers of various software solutions to be the enemy, and the white corpuscles are immediately sent out to surround, silence and ultimately kill the invading body. I guess I've committed some kind of blasphemy by asking these honest questions, making observations and reporting them here. Or just hoping that improvements worth paying for have been made after waiting to see for 5 years or so.

And, Vern, could you compile some short tutorials on how to achieve status on any forum and rise from being simply a user to something much more glorious?

Greg Smith
Greg,

Your posts are very confusing, the only reason people are speaking to you the way they are is because of the way you have stated your first few posts, your choice of words have not been the best way to phrase things.

We hardly use the computer for in-betweening, we control everything, just as animators control almost every frame in Pixar and Dreamworks movies, just how all animators have made movies since Windsor McCay. Its how you make the great, convincing animation you want to create - its the only way to make animation. Good, solid, well timed animation.

You call this way of working tedious and time consuming, well all great art is time consuming but every artist that chooses their field does not find it tedious, just the opposite in-fact, they love it - its what they are and its what they do! It's the reason they find it time consuming and it's the reason it consumes their time! The simple fact that you find it tedious tells me that you don't really care for the art that goes into animation, maybe Im wrong - maybe we've got you all wrong because we've misunderstood what you were saying but no animator I know and work with uses the words tedium or tedious, they LOVE doing the frame by frame stuff.

And the question about why would we upgrade. It's simple, we love the software, it makes us money and gives us the ability to work and do something we love. And you should support the things that generate those kind of things for you. 6 is a big release, one of the biggest I've seen and we've been using Moho/AS for a while too. Why wouldn't we upgrade, its not a large amount of money, its very small considering all of the benefits we get.

There's a reason we continue to get work and continue to receive praise, we animate with artists and don't relay on the computer or software to do it for us. I think you will find that is the same in all of the places and people we look up to.

FK
Last edited by Freakish Kid on Sat Jun 06, 2009 10:08 pm, edited 1 time in total.
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heyvern
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Post by heyvern »

GregSmith wrote:I have every right to scrutinize the value of the upgrade, and I have the right to do so in a public forum.
You don't have any "rights" here. Sorry. The OWNERS of the forum determine what can and can't be said on the forum they own and pay for. There is no free speech guarantee on the internet. That law does not apply here. Only if you pay for the venue can you be guaranteed the RIGHT to say whatever you want.

If this were the Animation Master forum you would have been silenced after the first bashing. Martin Hash does not allow ANY DISCUSSION OF BUGS period. None. You mention a bug or any other application and the post is deleted.

We have the LUXORY of an OPEN forum to express our opinions.

I have as much right to defend AS and Smith Micro, and Mike Clifton against MISINFORMATION as you do to spread it.

-vern
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GregSmith
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Post by GregSmith »

Since Vern has brought up the subject of "misinformation", let's examine a few recent quotes about this Action issue, from Vern, himself:
What you are seeing isn't "real".

Do the steps you describe. Now save the document. Open it again. The layers are correct. If you undock then dock the layers palette... the layers are in the correct order.

This is a "redraw" issue and VERY MINOR. It does NOT actually change the file. It is just not updating the display immediately in the layers palette.
Greg, the actions are not "broken" they work fine. This dang "bug" you keep harping on was in 5.6 as well and you never mentioned it till now.
As I posted, I haven't used the software since it was Moho - Vern doesn't always read what he critiques.
It almost seems like this question regarding body rotations is just a way to bitch about bugs in AS 6 "cloaked" in a "question"...
Vern makes gross assumption, here.

Sometimes his "defense" is indefensible.

Greg Smith
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Freakish Kid
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Post by Freakish Kid »

Enough man!

I think that a moderator should remove this thread, its obviously turning into something that is harmful from all sides and I don't think it should be allowed to carry on.

Its not constructive and its not helping the forum or software. Everyone has gotten a little hot headed and its time to put it to bed.

FK
Acochran_89
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Post by Acochran_89 »

Lol...i know that this post is a few months old...but WOW

this gave me a great laugh while being bored at 3am.

Some peoples ignorance just makes me laugh...rant rant rant, and more ranting. Never has any real point to all the ranting...but just keeps bad mouthing everyone trying to help. The people that have been on here for EVER, but no...obviously those people are just trying to become animation forum dicatators :wink: ... lol wow.
anywhom...

i think it's bedtime now lol
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