New Lip syncing and features is AS Pro
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New Lip syncing and features is AS Pro
Hi everyone. I am surely clueless, but I downloaded the new software demo and printed out the manual but didn't see any info on the new lip syncing feature? I can't seem to find info on in the manual. Also, I haven't looked yet, but are there explanations for the new timeline layout. I just breezed through the manual and it looks pretty similar to the last one. I had no clue where the keyframe buttons and stuff like that.
Thanks in advance for pointing me in the right direction.
S:)
Thanks in advance for pointing me in the right direction.
S:)
Genete!
Thanks! Good to hear from you. Sorry I have been gone for a while! I have been doing "Pay the Bills" work for the past year. Let me know if you find out anything.
If anyone else has some info, it would be a big help. The timeline and the lipsyncing are my two biggest needs. Tomorrow I am going to do some reading while I'm at the beach.
S:)
If anyone else has some info, it would be a big help. The timeline and the lipsyncing are my two biggest needs. Tomorrow I am going to do some reading while I'm at the beach.
S:)
Actually that feature is so simple it hardly needs more than a mention.
When you add an audio layer, open up it's properties by double clicking it or pushing that button on the layer palette. Go to the "Audio" tab. There is a big text box.
Type in the words that are spoken in the audio file and hit OK.
Next double click a mouth switch layer that has the standard 10 phonemes used in papagayo.
Click on the "Switch tab". There you see "Select audio source". When you click that menu you will see the name of the audio layer that you imported. Choose that layer and hit OK.
The switch layer will now have keys placed that are pretty close to the audio file dialog. It isn't perfect so you will have to do some editing. I would say a rough guess is about 80% accurate depending on the quality and length of the audio file. Your mileage may vary.
-vern
When you add an audio layer, open up it's properties by double clicking it or pushing that button on the layer palette. Go to the "Audio" tab. There is a big text box.
Type in the words that are spoken in the audio file and hit OK.
Next double click a mouth switch layer that has the standard 10 phonemes used in papagayo.
Click on the "Switch tab". There you see "Select audio source". When you click that menu you will see the name of the audio layer that you imported. Choose that layer and hit OK.
The switch layer will now have keys placed that are pretty close to the audio file dialog. It isn't perfect so you will have to do some editing. I would say a rough guess is about 80% accurate depending on the quality and length of the audio file. Your mileage may vary.
-vern
thanks vern ,all this should b in the manual and not left up to you to explainheyvern wrote:Actually that feature is so simple it hardly needs more than a mention.
When you add an audio layer, open up it's properties by double clicking it or pushing that button on the layer palette. Go to the "Audio" tab. There is a big text box.
Type in the words that are spoken in the audio file and hit OK.
Next double click a mouth switch layer that has the standard 10 phonemes used in papagayo.
Click on the "Switch tab". There you see "Select audio source". When you click that menu you will see the name of the audio layer that you imported. Choose that layer and hit OK.
The switch layer will now have keys placed that are pretty close to the audio file dialog. It isn't perfect so you will have to do some editing. I would say a rough guess is about 80% accurate depending on the quality and length of the audio file. Your mileage may vary.
-vern
Vern! Hey there. I check out your Youtube videos and they were super. You have a great knack and set of pipes for online tutorials. I really dug. One more question on the actions set up in the new timeline. In the old timeline the name of the action appeared in the timeline. Is that gone? and is there a separate action icon on the timeline or is it just placing keyframes whatever the action is adjusting.
Smashing work as always!
S:)
Smashing work as always!
S:)