Question, Can other scripts and mod tools cause problems?

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dueyftw
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Question, Can other scripts and mod tools cause problems?

Post by dueyftw »

Can other scripts and mod tools cause problems? I thought that if a script is not called, its not part of the program. And if it has issues they come up with the lua interpreter.

Also I'm getting a division by zero error, can a damaged dll be doing this? and also what if any dll are used by AS.

Dale
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Lost Marble
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Post by Lost Marble »

Possibly. Scripts are called by the program all the time, even if the user isn't using them at the moment. One example is to determine if a tool or menu command should be enabled or disabled. The app will call a tool and let the tool decide (based on the current state of the document) if it should be enabled.

Usually this decision is simple and quick, but it's theoretically possible for a script to make a mistake.

Sometimes bugs in scripts will come up in the Lua console, but not always.

Do you have any third-party scripts installed? Can you try removing them to see if the problem goes away?

A broken DLL is unlikely. In that case, the program would probably either not start up at all, or would crash on startup. There are a couple of DLLs in the program folder, but Anime Studio also uses several system DLLs.

Instead of a broken DLL, it's more likely a bug that for whatever reason you're encountering more than anyone else. Could have to do with your workflow, or with specific files you're importing. If you discover a repeatable set of steps that will recreate the bug, I'd very much like to know.
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