Key_skeleton script for 6.0
Moderators: Víctor Paredes, Belgarath, slowtiger
Key_skeleton script for 6.0
Hey guys, i just upgraded to 6.0, and in 5.6 i used a script called Key_skeleton which was a tool that with one click would put a key on every bone node at a certain frame, i used it ALL the time, will this script work again withh 6.0, or has anyone made one for 6.0? Or, is it something i could do myself without a knowledge of scripting?
Thanks!
bartender
Thanks!
bartender
Last edited by bartender on Tue Jun 30, 2009 9:18 pm, edited 1 time in total.
- Víctor Paredes
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that's what mkelly pmed me, haven't tried it yet but I'll tinker with it when I get a chanceIt should work without any changes -- if there are problems they are most likely with any LOCALIZE statement. If so, you can safely remove the LOCALIZE function: that is, if it says something like:
LOCALIZE("Hello young lovers") change to "Hello Young Lovers".
- Víctor Paredes
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Hello,
I found this related topic: Keyframe many layers at once?
...unfortunately, 4 years too late. The download links don't work anymore.
The description of the "js_key_all.lua" script sounds fantastic.
Janimatic, are you still posting on the forum?
Or, does someone still have a the script?
Thank you very much in advance for your replies,
stefman
I found this related topic: Keyframe many layers at once?
...unfortunately, 4 years too late. The download links don't work anymore.
The description of the "js_key_all.lua" script sounds fantastic.
Janimatic, are you still posting on the forum?
Or, does someone still have a the script?
Thank you very much in advance for your replies,
stefman
See reply with file here:
viewtopic.php?p=79477#79477
viewtopic.php?p=79477#79477
I can't get this script to work in 6.0 either. I opened up the Lua script but didn't find any mention of "LOCALIZE".bartender wrote:that's what mkelly pmed me, haven't tried it yet but I'll tinker with it when I get a chanceIt should work without any changes -- if there are problems they are most likely with any LOCALIZE statement. If so, you can safely remove the LOCALIZE function: that is, if it says something like:
LOCALIZE("Hello young lovers") change to "Hello Young Lovers".

Re: Key_skeleton script for 6.0
What I did was just copied the js key skeleton folder from my 5.6 install and dragged it into my scripts folder in my 6.0 version, and it has been working with no changes to the actual .lua file.
I'm running mac os leopard btw if that makes a difference
I'm running mac os leopard btw if that makes a difference
Bartenders are typically my most reliable form of solace and advice. Except for my 4th marriage. j/k
Mkelley came to my aid, too. In addition to your suggestion, he also said that "_tool_list.txt" needs to be edited as well.
For anyone seeking further clarification, http://www.kelleytown.com/forum/animato ... PIC_ID=194
Mkelley came to my aid, too. In addition to your suggestion, he also said that "_tool_list.txt" needs to be edited as well.
For anyone seeking further clarification, http://www.kelleytown.com/forum/animato ... PIC_ID=194