how can you get: (a) slow preview?

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rogermate
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how can you get: (a) slow preview?

Post by rogermate »

Full speed playback often seems too fast to try to see all details.
Is there a mode to play back slower speed?

Other than using the right arrow and stepping through?
rogermate
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Re: how can you get: (a) slow preview?

Post by rogermate »

To add to the question ...

I'd like to slow down playback within AS - so as to learn how things are working and watch what I'm doing. I could always map the arrow keys to an editwheel for stepping forward or reverse, so that is one solution.

But I'm wondering what techniques you use when studying others' animations?

I'm still on V6 demo, but when the full version arrives I think that supports a better video import than V5. Can V6 essentially let you step through a video frame by frame?

Perhaps doing a "rotoscope" (I think that's the term) of some Disney classic motion will teach me a lot about timing.

The biggest difference between obvious beginning stuff and the really good stuff is that noob animation seems to float slowly from one position to another. Kind of like an unintentional parody of the "Come back here, Rab--bit" episode with Bugs bunny and the Monster.

Maybe skilled animators develop an instinct for the number of frames for an arm to rise, etc. But the biggest flaw in my stuff is the unnatural animation movement.
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Mikdog
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Post by Mikdog »

I'd suggest animating @ 12 fps. That way you'll have more control over each frame. I was working on some animation today, and I kind of know what's happening on every frame. I'm nowhere near the real expert's level so I can only imagine the amount of control they have over each frame. But if you asked me to recall how many frames each animation is, I can tell you I did 2 frames for the contact position in the step, then 4 frames of the foot moving back to the end, another 2 for the back contact position, and 4 moving forward. That kind of thing. I think you'll just get better with time, and I've been studying some Ren & Stimpy animation on John K's blog, frame-by-framing through it. If you can download some quicktime files of animation you like, check through it frame by frame and kind of look at each part what its doing. I think you really get a much better idea if you frame by frame through your animation and make sure each frame's working. Scrub back and forth between frames. I'm really impressed with the amount of body parts moving independently in Ren & Stimpy's stuff, how its all planned out, and I learn a lot when I check that out. Like how a certain character runs, how a stagger is used when Stimpy (i think its stimpy. The smaller one) gets squeezed by a girl, 1,2,3,2,3,4,3,4,5,4,5,6... blinks, etc...

As for slow playback...hmm...I don't think there's such a feature. Scrubbing's alright though with right and left arrow keys.
rogermate
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Post by rogermate »

Hi Mikdog,
Well, based upon that Goldfish music video, I'd say you qualify as an expert. Your motion of the fish character would have been an example of the flowing feel that make characters come to life.
And your "Test 3"
http://www.youtube.com/watch?v=CFVS3zX2 ... annel_page
is a delight, funny how some (deceptively?) simple techniques can look really cool. I'm thinking that I can understand how each element of the scene was animated, I'm thinking of attempting an imitation of sorts to learn while having fun.

Was definitely thinking of using animation of others to glean some clues, though I hadn't watched much ren and stimpy.
It's not a big deal to use the arrow keys, and I have a scroll wheel ContourShuttle I used with audio software, which should be fine.

I'm not sure what software would work as a host, that would enable me to play back one frame at a time. Should get my ASPro 6 soon - but ideally the "new & improved" video import would let me import .flv or .mov and view that output something close to a frame at a time.

Would the "authoring" version of quicktime pro, does that have
usefull tools?
rogermate
Posts: 298
Joined: Mon Jun 02, 2008 5:53 am
Location: Mars

Post by rogermate »

This might help other noobs.

If you import a video into AS, then you can step it one frame at a time. At least it works for .avi videos, haven't tested with .flv or .mov

This has the advantage of showing aspects of your own animations that don't show in preview, only when rendered, but slow enough so you can really analyze what is going on.

Hopefully it will also work with other video formats, so I can analyze animation of others.
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