Lip sync problems.

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dreww
Posts: 27
Joined: Sat Jan 09, 2010 9:02 pm

Lip sync problems.

Post by dreww »

I have anime studio debut 6 and I made my own mouth for lip syncing and wasn't completely satisfied with it, so the I imported one of the alrwady made mouths as a template ind of to base my mouth onn but the movements looked rushed and choppy. ANY IDEAS? I like the family guy style, and my character I need it for is at a 45 degree angle. If someone could give me a download link to a mouth that would be GREAT! haha

thanks
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GCharb
Posts: 2276
Joined: Mon Oct 10, 2005 2:31 am
Location: Montreal, Quebec, Canada
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Post by GCharb »

For smooth lip synch, you either need poses that can morph, or you need to be inventive in the way you animate your character, also, you could manually insert in betweens, but that kinda sucks! :)

Maybe you could try to animate your head, so the mouth animation looks more fluid.

Just show a render of that lip synch so we can have a better idea, even better, post the file and i ll have a go at it and post it back!

G
dreww
Posts: 27
Joined: Sat Jan 09, 2010 9:02 pm

link

Post by dreww »

http://www.megaupload.com/?d=0IOB9XRR


I uploaded it to mega upload.

In it is my body skeleton( that I am proud to say I made myself. =))

and there is some audio of orihime from bleach that I use as a test. If you have any tips on my skeleton let me now

thank you
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GCharb
Posts: 2276
Joined: Mon Oct 10, 2005 2:31 am
Location: Montreal, Quebec, Canada
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Post by GCharb »

Hello dreww

I do not use bones myself, but from I see the skeleton is build properly.

As for the lip syncing, you put too many key frames.

Try getting the overall motion of the speech, do not try to be real precise, it's all about perception, not precision.

Try keep at least a distance of 2 frames between each phonemes, this should smooth things allot.

There are not sound tracks, hard to have a real feel of it as is.

G
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