
(Sorry for the rather poor animation, but it's just to illustrate what I mean.)
So the idea is: when body parts move away from the camera, they shrink in size and when they move towards the camera, they grow in size; in the meanwhile the body parts stay connected to eachother. I which way(s) can I achieve this effect?
If I may, I also have a second question, which may be related to the first.
I had to create two duplicate layers for the ball, because when the ball is kept below the hand, the fingers are in front of the ball and when the ball is kept above the hand (in the highest position of the throw and thereafter), the fingers are behind the ball. I had to keep the layer in front invisible until the ball was in front of the hand.
I assume there in the current Version of Moho there is no way to change the stacking order of layers during animation. This would simplify matters enormously. Until this is implemented: is there a way to simplify this kind of animation, without having to use the duplicate layer-in-front/layer-in-back trick?