vector cleanup!

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rpc9943
Posts: 227
Joined: Tue Dec 06, 2005 2:10 pm

vector cleanup!

Post by rpc9943 »

I have my beoug character, and notice that there are significant issues in the rig. I see a lot of areas where the line becomes jagged in rendering. Is there a way to fix this? I can post pix eventually, as I am @ work. Maybe AS6 can fix this?
Anime Studio, Xara Xtreme 4, Magix Movie Edit Pro 11, Papagayo, Ableton Live 8, Artrage Deluxe
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Mikdog
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Post by Mikdog »

Try increasing the project size and render a still frame from that. Sometimes when you render very small you get weird results.
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neeters_guy
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Post by neeters_guy »

A screenshot would be helpful. Are you using custom brushes? Sometimes they don't render well if the points are too far apart.

Nice work on your Beoug clips, btw. :)
rpc9943
Posts: 227
Joined: Tue Dec 06, 2005 2:10 pm

Post by rpc9943 »

I think there are screenshots on my beoug post... I think it mostly has to do with line thickness and sharp turns... Not too sure what to do with this. Say a line is quite thick, and it takes an extremely sharp turn somewhere, what would you do to make it proper?
I'd provide links but I'm @ work on my blackberry ;)

Thanks
RonC
Anime Studio, Xara Xtreme 4, Magix Movie Edit Pro 11, Papagayo, Ableton Live 8, Artrage Deluxe
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