Hello all
Been trying to use lathed spheres as dynamic objects dalling on top of a lathed disc.
The balls falling on the initial curve react ok, the others just go through the disk. Anyone tried that?
balls_dynamics.mov
Here is the file.
3D_balls_dynamics.anme
Problem with dynamics and lathed curves.
Moderators: Víctor Paredes, Belgarath, slowtiger
Keep in mind physics only works on the "real" vector shape. It doesn't really react to 3D shapes. It's 2d physics only. The balls falling through aren't hitting the shape. They pass through the "fake" lathed part of the floor.
Select the "floor" layer and play the animation. You can see the balls fall off the edge of the lathed shape. To fix this you could draw another shape that is filled with an invisible color that matches the lathed floor shape to simulate the physics.
You don't have to use half circles or half shapes to lathe a vector. Use a complete circle or shape and lathe it. It works great and is so much easier. This could help a little with your example but the balls might still pass through the shading.
-vern
Select the "floor" layer and play the animation. You can see the balls fall off the edge of the lathed shape. To fix this you could draw another shape that is filled with an invisible color that matches the lathed floor shape to simulate the physics.
You don't have to use half circles or half shapes to lathe a vector. Use a complete circle or shape and lathe it. It works great and is so much easier. This could help a little with your example but the balls might still pass through the shading.
-vern