
And it is a lot of fun, but I have some questions and ideas.
First, I am using and love farek's meshinstance script (I'm in 5.6 for now) but appear to have the old version. Does anyone have the update where you could change the name?
Eg I have
- skin.dup
- shading
- skin.dup
- skin
when I'd LIKE to have
- outlines.dup
- shading
- mask.dup
- skin
My other thought is about masking.
In the image above, I would love to have seperate mask for the whole face, then beanie only, hair only. But I cant, because the .dup layers have to all be within the same folder, as does masking. so unless I break it up and have hair and beanie in their own groups, it wont work.
Can you guys think of a way to have a finer level of control over masks? Eg a mask only effects the layer above it? Or else mesh instance which can reach into sub-groups?