funksmaname wrote:i think you could probably add more characterisation without over complicating the style... make the eyes open really slowly, squinting at the light, play with the size of the pupil as the eye opens to give the character some personality/motivation/spirit - animation isn't about complicating things, but bringing them to life...
All of these are great suggestions! And, I'll use them in his next phase of awakening.
Although. I'm not really at all being fair here. You see... I of course know everything that is going on in this scene, and only I know so far. I want to leave some stuff for a surprise later on, so I'm being a bit vague here.
But if you knew the overall picture, some suggestions that you mention above... which are absolutely valid and WILL be used as the scene progresses... has been done intentionally otherwise... so I'm actually thrilled you made the comments you did! As you know, context is everything... and the scene is presented to be specifically misleading as to the context!
OK, sorry to be so critic. Here is something more concrete. I'll reveal some key elements (not obvious by the tease) that will allow the scene to be seen in a different context.
#1 The eye is of something alive... but not human! (explains, to some degree, the eye not rotating as you might expect)
#2 This is actually a comedy/satire!
The way the tease plays out #2 may seem strange... but the best comedies play very seriously... hehe
Soooo. I think your ideas are great. And please keep them coming, i need as much advice and wisdom as I can get! And I might just be being defensive. But once the scene is completely done, the way I have done it so far might make more sense! We'll see (I do have a script written for this, but I have departed from it a bit, of course! hehe)...