Sorry that I only come on here when I have a problem, but I just dont think I know enough about animation to carry on a legitimate conversation....
Thanks for helping me with my floating eye problem before....
Anyways, if its not one thing its another. I sent a link for another video that shows when I move my characters arm across his body the arm kind of shows an X-ray image of the background. Its hard to explain. Could someone please watch the video and suggest a topic I read up on or something? I dont know where to begin. This program is so professional that it takes a bit of a learning curve...
http://www.youtube.com/watch?v=_fzmSSpRK8o
Another minor problem
Moderators: Víctor Paredes, Belgarath, slowtiger
-
- Posts: 27
- Joined: Sat Jul 31, 2010 6:13 pm
This is not the best example but it shows that arms should be on a different layer than the body as suggested by Imago.
Stephen
http://www.youtube.com/watch?v=3RLwcDrzmEE
Stephen
http://www.youtube.com/watch?v=3RLwcDrzmEE
- funksmaname
- Posts: 3174
- Joined: Tue May 29, 2007 11:31 am
- Location: New Zealand
actually it doesnt have to be on a seperate layer - if you fill the arms as seperate fills to the body they will have their own position in the stack so that they can be placed above or below the body (although shape order can not be animated, it's fixed.) - This problem only occurs when a shape overlaps itself and it only has one stack position...
1) delete the fill for the shirt
2) add lines from each shoulder to each arm pit
3) select and fill the torso
4) select and fill each arm
5) use the 'hide line' tool to make the seperation line invisible
now you won't have the hole problem when the arms overlap the body.
1) delete the fill for the shirt
2) add lines from each shoulder to each arm pit
3) select and fill the torso
4) select and fill each arm
5) use the 'hide line' tool to make the seperation line invisible
now you won't have the hole problem when the arms overlap the body.
-
- Posts: 27
- Joined: Sat Jul 31, 2010 6:13 pm
Easy!!!funksmaname wrote:actually it doesnt have to be on a seperate layer - if you fill the arms as seperate fills to the body they will have their own position in the stack so that they can be placed above or below the body (although shape order can not be animated, it's fixed.) - This problem only occurs when a shape overlaps itself and it only has one stack position...
1) delete the fill for the shirt
2) add lines from each shoulder to each arm pit
3) select and fill the torso
4) select and fill each arm
5) use the 'hide line' tool to make the seperation line invisible
now you won't have the hole problem when the arms overlap the body.
Thanks for the help!!!!
Another solution, use animated Layer ordering to bring your arms to the front and back. This does require the arms to be on a seperate layer though.
Cheers
D.K
Cheers
D.K
http://www.creativetvandmedia.com
My store on Renderosity:
https://www.renderosity.com/mod/bcs/?uid=921315
My store on Renderosity:
https://www.renderosity.com/mod/bcs/?uid=921315