Area of effect with layers (solved)

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gamester
Posts: 53
Joined: Wed Oct 06, 2010 2:04 pm

Area of effect with layers (solved)

Post by gamester »

Im makeing a guitar playing character. For now Im using the rock guitar prop in partners. And the character and guitar are small Like within a 96 X 128 pixle grid

Thing is, when the guitar is in place and I move a an arm bone or hand bone, it distorts the guitar as well. The guitar has to be in front of the torso and behind the right forarm and hands. So the guitar has no choice but to be in there.

So I want the guitar to move when the character does, but I want it to remain in it's original form. And I tryed turning auto weld off but didnt seem to help. And still a rookie with AS7 pro
Last edited by gamester on Mon Oct 25, 2010 4:18 pm, edited 1 time in total.
sbtamu
Posts: 1915
Joined: Mon Dec 14, 2009 8:05 pm
Location: Texas
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Post by sbtamu »

You can try and bind the guitar layer to the bone for the body.
Sorry for bad animation

http://www.youtube.com/user/sbtamu
gamester
Posts: 53
Joined: Wed Oct 06, 2010 2:04 pm

Post by gamester »

That worked. I bound the guitar to the main spine bone.

Theres other areas that do that as well. That should fix those too

Thanks for your help
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