slowtiger wrote:I wonder if something useful could be done with layer transfer modes?
Actually this brings up another situation that I was trying to get an answer from Greykid about: character shading. All they said was that they draw the character shading on the vector layers along with all the other shapes.
At work, it's drawn in Flash on a layer above the character animation (don't ask why they don't use ASP, I've been campaigning for this for quite a while). Anyway, the character animation and the shadow layer is output separately and then composited in After Effects, with the shadow layer being used to mask out a duplicate of the character layer, which is set to a 'multiply' transfer mode above the first instance of the character layer.
I like the above means for creating the shadow layer because it allows the colorists to go fast, using only one color, being a little sloppy with their overlapping, and avoids having to be attentive to a shadow palette when coloring cels.
I would do the same thing in ASP but .swf files don't recognize ASP's masks. It would be so easy if it did. I'd really rather not create a shadow palette of colors if it could be avoided.
Adobe really ought to get on the ball with .swf now that they own it. I'm tired of Flash's upgrades only being about Actionscripting. After all, the graphics end of it is what attracted people to it in the first place so many years ago.
Well, that's my rant anyway.
-S