I apologize in advance for not posting the moho file, but it's for work.
I'm animating a couple characters and after getting the motion of their bones how I want it I've been going back and keying points on the shapes to get the drawing to look right again. It works most of the time, but I've run into a problem where, for some layers, if I try to move a point it snaps really far from its origin. To move the point back doesn't work because it doesn't translate according to mouse x/y - it's backwards or something.
When you view the attached image you'll see a leg that I'm fairly certain was duplicated and flipped from the other leg. I mucked about the moho file in a text editor, but didn't notice anything strange (or anything at all, actually). This may be the problem as with both characters one limb works fine and the other does this.
Leg mania.
Keying points on a boned leg.
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