Improved Image Texture Effect in version 5.6

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Kankuran
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Improved Image Texture Effect in version 5.6

Post by Kankuran »

Hi! all

Is there a way to see the imported texture while you work with it, and not only the fill color?

Thanks!
Genete
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Post by Genete »

No
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Rasheed
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Post by Rasheed »

You mean something like this?

Image

No, I don't think so. At least, not without a lot of fuss. Besides the bone layer and the vector layer, I needed an additional copy of the same vector layer, an image layer of a rendered vector layer without an outline around the rectangle, some additional points and points translations, two styles, and masking.

I think that rendering and judging the render image is a lot easier.
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Kankuran
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Post by Kankuran »

Thanks Rasheed, I have used that technique before. I just hoped they would have thought about that when they added the "improved" image texture effect. Yes, it is much easier and quicker, but far from more exact. And unfortutately that is what I need. :roll:
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synthsin75
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Post by synthsin75 »

Wow Rasheed, that example really shows what you were talking about in another thread, about the bones manipulating image textures as large squares. I would have thought that LM would have made it more like image layers. Oh well. :roll: I think it's obvious that the new image texture was not intended for much bone distortion.
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Rasheed
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Post by Rasheed »

synthsin75 wrote:I think it's obvious that the new image texture was not intended for much bone distortion.
I'm not ready to agree with you on that, because I think there is a technique to use image texture with bone warping. It would be nice if Mike (Lost Marble) could explain how to properly use bones with image textures. I know he checks the boards now and then, and if someone knows how to do it, it must be Mike.
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