Hello friends
I would like to change the colour of the suit of a cartoon. It is blue but when I change it in black always looks lines without render in the arm intersection. How could I to mend it?
I tried painted that blue outilne line with black but it always is visible.
very thanks
You still have a blue stroke in there somewhere. One of the shapes (looks like the forearm) has the same blue for the stroke. It could be you have multiple shapes possibly.
I would recommend from now on using named styles for EVERTHING. You never have this problem if you use named styles. You just change the style called "Suit" or "Suit stroke" and it updates that style everywhere.
Trying to change every place you used a color is a real pain in the arse.
Another thing I recommend is that you turn on "auto shape naming" in the preferences. This is a LIFE SAVER. Every shape you created will be named with a number. That way can easily select shapes in the pull down in the style palette. Sometimes if a shape is under another shape it is very very hard to grab it. By having the shape named it's easy to select. Plus you can give the shapes specific names so they are easier to find.
You may be right, but I have also seen this behavior in my own work under circumstances where I know there are not multiple shapes.
I have a switch layer which contains 30 hands or so, and they match up to various character's arms. I use the same hands for all but my characters have different skin colors so I have different skin styles that I just apply.
On some of my hands there is a thin white line between the hand and the forearm when the skin color is anything other than the default one I first set up. I know there are no other shapes there (just the hand and forearm) and I know the styles have been applied correctly, but something is wonky that I have not be able to solve.
Now, this line ONLY appears when it is hidden -- IOW, the color of the line is fine when not hidden (but I don't WANT a line there :>). If I hide it I immediately get a thin white line that I cannot otherwise change in any way (not applying a new style, etc.) OTOH, if I create a new shape in that layer and apply the same style it works fine even when I hide the lines.
So for me the bottom line is there is something wonky sometimes when a shape is created that results in these artifacts. I can "fix" it by recreating the shape, but that's a PITA. But that would be my advice to this guy if he cannot find any other shapes in his layer (and assuming he has a hidden line issue) -- go ahead and redraw that offending shape and he probably will be all right.
thanks Heyvern
mKelley is that exactly!. I want repainting the cartoon's suites so I can reusable them (changing their heads) . The problem are those no-rendering lines. If I re-draw the shapes again the problem is solved but...it is sooo boring
Last edited by luisba on Thu Jun 12, 2008 7:05 pm, edited 1 time in total.
The reason I didn't think it was that "antialiasing" bug is that it looked blue and it so THICK. I get those lines but they usually aren't that thick. Most times they aren't noticeable.
Notice too there is no line in the blue suit image. None at all.
If you look closely there is the curvy bits on each side that don't have the line and it looks like the forearm is overlapping the bicep shape slightly. That would hide the antialiasing line. That line happens with connected shapes next to each other, that share a spline. It looked like an extra shape to me.
I have been wrong before... just protecting my reputation.
Antialiasing bug? First I've heard of this (perhaps I've skipped the other threads with this in it -- I'll do some searching).
Is there any rhyme or reason as to why this happens? Like I said, if I recreate the shape I can get it to go away but... darnest thing happened this morning as I was just replying to this thread I created another shape with the problem. I drew three different shape attempts until I finally got one that didn't have the problem. It was almost as if just being on my mind got the problem to surface <bg>.
This was real annoying because I had rarely had that problem before and now it seems to be biting me big time. Do you know a way around the problem without having to recreate the shape?
I don't have the time to experiment, but just offhand it seems it has something to do with styles, because I seem to get this problem more with using styles than with not (but that's a very offhand remark -- I need to spend more time to see if there's a definite pattern).
The antialiasing but is caused by two shapes next to each other that share a common spline. What happens is that AS tries to antialias the "edges" causing a thin white line between the two shapes.
I jumped to the wrong conclusion reading your post. I just assumed you were talking about that bug and new about it. It has come up before and is problematic.
There is a check box in the layer properties under the "Vectors" tab called "Gap Filling". Checking that box helps eliminate the line.
Beyond this bug, which hasn't caused me too much trouble, I haven't encountered any other stroke issues like you mention.
What do you mean by "this only appears when it's hidden"? How are you "hiding" it? You mean the "hide stroke" tool? That is weird. I've never had any problems like that.
It's the hide edge tool (shortcut H). Unhidden the line is the right color, hidden it turns white (or actually will turn whatever color you have first filled the shape with, it appears at first testing).
I can post a file with this bug, assuming I can duplicate it (well, I have at least two files that have it so I know I could cut those down, but I should have saved the test I did this morning because there seemingly most every shape I drew had the issue until I changed my default drawing colors).
It's not the antialiasing bug you mention -- I do remember reading about that but it wasn't part of my workflow so I wasn't worried about it. No, this is a very peculiar thing that is related to hidden line somehow.
basically..
I draw a cartoon, after I painted his suit in blue. Now I want change the colour and when I repainting it appear those lines just in the intersection.( shoulders , arma , forearms)
Note that if you unhide the edge of the shape on the top layer it's fine, but if you hide it it becomes a white line -- hardly blending in to the shape on the layer below (the layer below is just to illustrate the problem -- obviously with a white background you won't see any line).
Indeed, I find it hard NOT to create a shape with this problem -- doesn't seem to be any rhyme or reason. However, I can do so, so it isn't always the behavior of a shape (IOW, it doesn't appear to be an intentional drawing artifact).
Okay, here's what I've come up with. All my testing seems to show that this is a problem with the shape sorting feature. In this file, three shapes share the same edge. If the white shape is between the other two it causes that gap to appear, but if it is below both it doesn't cause this problem.
For some reason (probably a bug) the shape just below the highest one sharing that edge has a bit of an overlap (it appears bigger than the one above it). The same color side by side in the shape order kind of hides this problem, but putting any other color below the highest on that edge will show this 'gap'.
So the easiest workaround (I think) would be to delete that underlying shape and define a new edge that won't conflict with the higher shape.
Luisba, if you delete that light blue shape (I assume for the inside of the sleeve) and make the new shape only go maybe halfway up the forearm, this should leave you with only the suit color at that hidden edge. So no more conflict.
Solved!!
And it is very easy.
-Go to the problematic shape (in my case the forearm)
-Select only the intersection segment, that you see in old colour, in my case is that blue line.
-Delete with "delete edge" tool and re-join both point (only those both points)
-Paint the new colour and voila!
Okay, I see what you are saying -- and I appreciate your efforts but it still comes down to "delete and start over" <bg>.
Assuming you are going to create a group that is going to have hidden edges there is a reliable workaround and that's to make sure that the "hidden edge" part of your group is created first -- in my example file you can hide the edges of the top of the group just fine, it's only the bottom one that's unreliable. I've tried this a few times and it always works... but you have to remember this when you are creating the shape.
Now, if you are intending on hiding edges on both shapes it won't work -- and I guess in that case the only workaround is to not create groups but create multiple shapes that don't share edges (a PITA).
(And, Luisa, I'm glad you solved your problem but it won't work for all cases like this, because it's not always the intersection line that's a problem).