Hey all -
I haven't seen much other than the two vids (found over and over on the net - including here: http://aeportal.blogspot.com/2008/03/fl ... cards.html )
But I guess I just wanted to ask if everyone is bracing themselves for the flood of IK animation that's gonna hit the net after Sept 24th?
I think ASP still is my program of choice with all the camera controls and layout, but, man - it's time to get my game face on or something, because the playing field is going to have a lot more people on it.
It kinda reminds me of the introduction of the World of Warcraft Model Viewer into the WoW Machinima arena - there's this deluge of machinima.
So, I guess I'm not here to argue if it's gonna be a good thing or a bad thing - because we're gonna hafta deal with it either way - but I am looking forward to all I can learn from the forthcoming craziness!
-Johnny-
Impending Flash CS4
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http://blog.artvaygraphics.com/?p=79
Here's an example I found of the CS4 IK. It looks pretty good so far, but much of it's utility will rely on implementation of things like constraints. I really doubt they go all out with translation, rotation, and scaling constraints right out of the gate, unless of course they were smart enough to use Anime Studio as a template for 2D IK.
I don't worry about more people being able to create ASP-like 2D IK. The software is only a tool for the true creativity.
Here's an example I found of the CS4 IK. It looks pretty good so far, but much of it's utility will rely on implementation of things like constraints. I really doubt they go all out with translation, rotation, and scaling constraints right out of the gate, unless of course they were smart enough to use Anime Studio as a template for 2D IK.
I don't worry about more people being able to create ASP-like 2D IK. The software is only a tool for the true creativity.
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