What I am trying to achieve is this:
A fish leaves the water, drawing with a trail of water droplets. (This is not a problem moving a particles group.)
However, I then want the droplets to fall to the water again without being replaced by new particles. In effect, to stop the creation of new particles. The best I have been able to do is to fade the particles away, and this does not look great.
Is this something that can be done with particles again or would it be easier to animate the droplets manually?
Thanks for any suggestions.
splashing water
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splash particles
Many thanks both of you.