Importing images while at frames other than 0
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 26
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Importing images while at frames other than 0
I imported an image while at frame number 1 in the timeline. I added a bone layer to it and when I went to frame 0 to begin adding bones to the image I could no longer see the image. Is there a way around this or am I forced to always import images at frame 0?
When you add an image layer in other frame than the frame 0 the image is not visible until the frame you imported the image. Didn't you noticed the time track area turned to pink before the insertion frame?
To make the image layer visible all the time just enable it visible at frame 0 by opening the properties dialog and check the "Visible" checkbox.
-G
To make the image layer visible all the time just enable it visible at frame 0 by opening the properties dialog and check the "Visible" checkbox.
-G
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- Posts: 26
- Joined: Thu Oct 30, 2008 1:03 am
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More than one way to....
Thanks G. Upon looking around in the timeline I also found that there is a layer visability channel and that you can animate that attribute. I just copied the keyframe from frame 1 and pasted it to frame 0.