Using a path

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Darkmore
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Using a path

Post by Darkmore »

I'm fairly new the AS Pro 5, but I've been making great progress. For the animation I am working on now, I would need to have several objects follow on oval path. The oval in question would give the impression of a 3d space when the objects move along it. How do I get the objects to follow the path?

tks
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synthsin75
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Post by synthsin75 »

You have Pro, so you can enable the 3D camera and 'sort by depth'. Then using the layer translation tool you can set keyframes along your path. Since you can translate it on the z-axis, you don't have to 'give the impression' of 3D as it actually moves in a real 3D environment.

:wink:
chucky
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Post by chucky »

Hmmm, I was actually thinking about this issue last night.
I once had to do a flash animation of electrical impulses travelling along neural pathways, flash I hate to say had no problem with this..... draw a line and attach animated sprites to it.
I can't say that AS would be as accurate with aligning objects to paths.
I f I had to do the job again, I would love to use AS, but maybe I couldn't.....hell no.
Sounds like we need yet another a script to me.... :?
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Víctor Paredes
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Post by Víctor Paredes »

take a look to the crashcore scripts, there are a lot of useful tools to work with paths and more.
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synthsin75
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Post by synthsin75 »

Image

:?: :wink:
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heyvern
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Post by heyvern »

chucky wrote:Hmmm, I was actually thinking about this issue last night.
I once had to do a flash animation of electrical impulses travelling along neural pathways, flash I hate to say had no problem with this..... draw a line and attach animated sprites to it.
This is so ironic! I had to do a Flash animation a long time ago, before getting Moho, requiring the same sort of thing. It was a nightmare because of the timing issues. I had to have the flow of liquid "symbols" through a pipe which involved masking and... etc etc. It would have been much easier to pull off with Moho or AS but... of course I didn't know that until after the fact. ;)

-vern
chucky
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Post by chucky »

selgin wrote:take a look to the crashcore scripts, there are a lot of useful tools to work with paths and more.
Thanks Selgin I shall check it out.
There you go Darkmore.... it can be done.
Darkmore
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Post by Darkmore »

Great... This is awesome help... Thank you for the reply... :P
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