HOLY BALLS BATMAN! Newbie question! Please help!

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Axe Man
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HOLY BALLS BATMAN! Newbie question! Please help!

Post by Axe Man »

Now i'm very new to this wonderful program. I don't own the pro version.

I've figured out how to draw stuff with layers, use the bones, move stuff around and make a little animation. All I wana know how to do is change shots... For example, how do I cut from a full body shot of my charater to a close up of his head? I just want to make a 5 min simple cartoon, but i don't want it to all be in the same shot. Thanks.
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heyvern
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Post by heyvern »

Just use two key frames for the camera that are right next to each other. For instance the camera is zoomed out with the whole body of your character in view. If the camera is moving during your wide shot, on the last key frame of the camera motion make key frames for the camera.

Now just go one frame ahead to the close up shot. Zoom and pan the camera to the position you want for the close up. By putting keys right next to each other the camera will jump to that new position.

An even easier way to do this if the camera doesn't move during a shot is to use "step" interpolation on the key frames of the camera.

If you want an entirely new scene then you can import or duplicate layers, put them in bone or group layers and animate the visibility or have layers of "black" that fade during transitions. You can do cross dissolves, fade to black etc.

-vern
F.M.
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Post by F.M. »

There are several ways to do this, this is one, let's say that on frame 50 you set a wide angle shot of your character by creating a keyframe of the camera zoom, then on frame 51 zoom the camera for the close-up and set the next keyframe. Don't forget to adjust the interpolation. HTH

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Axe Man
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Post by Axe Man »

Thanks guys! You are totally rad!
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heyvern
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Post by heyvern »

The reason I like the "two keys next to each" method is because you don't have to worry about key frame interpolation. With keys next to each other interpolation doesn't matter. You can leave the keys at the default "smooth" setting.

-vern
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mkelley
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Post by mkelley »

I agree it's also much easier to change things IF you do end up wanting a smooth transition between shots (zooming and/or panning between them). Once you start monkeying with the transition types you can make a mess.

As a general rule I also follow this philosophy with other key types -- to "hold" a layer position I'll put down a key there before changing it rather than change the type to step.
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