Secondly, for a mock-intro I'm creating for the anime, to experiment and see if I can get it the way I want, I am using the "Aya" images that come with the program. Just to clear that up.
By using the imported "Aya" character images, the bone layers are already created for the character. This causes a problem since apparently the Switch layer only will do smooth transitioning with vector layers.
My question is, is there a way to combine a bone layer with a vector layer under a Switch layer in order to create smooth transitioning while moving the bones?
Should I be using a Switch layer at all? D:
My goal is to begin with the Aya character "back" image, smoothly transition to the "side" image, move her arms and hands while smoothly transitioning to the "side-angle" image, arms and hands continuing to move while smoothly transitioning to the "front" image all while having the camera zoom in on the character. I hope that made sense to someone who can help me.