Is there a way in ASPro to animate a splotchy fill so that it vibrates, or swirls around? I've tried the Noisy Fill option in the layer dialog, but that does nothing to the splotchyness, only animates the edges. I'm trying to simulate heat being applied to an object in an oven-type environment.
Using ASPro on OS 10.5.7.
thanks,
Jack
Animating fill
Moderators: Víctor Paredes, Belgarath, slowtiger
The thing with vibration is that you may have as different frames as you want, but they will not change faster than your initial fps - and that would be a slow vibration.
The solution is to pack multiple images into one frame. I made a small example here: http://www.slowtiger.de/examples/vibr.html. The anme file is here: http://www.slowtiger.de/examples/vibr.anme.zip.
(It would be really nice to be able to set the keys for a switch layer to random ...)
The solution is to pack multiple images into one frame. I made a small example here: http://www.slowtiger.de/examples/vibr.html. The anme file is here: http://www.slowtiger.de/examples/vibr.anme.zip.
(It would be really nice to be able to set the keys for a switch layer to random ...)
- synthsin75
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Mikdog said:
slowtiger, thanks for the example file. It's not the effect I was looking for, but it could be useful for another project.
synthsin, I'll look at that method more closely; it might be useful for another project also.
thanks,
Jack
Actually that's close. I'm trying to portray a liquid sample in a gas chromatograph being broken into several of its different compounds, and then the compounds separating and flowing through a tube. I had done this once a few years ago using little colored balls, but my client preferred to see a stream effect instead. I ended up doing it with blurred particles. It worked fine, but I had originally thought of using some kind of animated fill, travelling in the direction of flow.You trying to animate atoms vibrating faster with heat?
slowtiger, thanks for the example file. It's not the effect I was looking for, but it could be useful for another project.
synthsin, I'll look at that method more closely; it might be useful for another project also.
thanks,
Jack