
I have a question for you guys:
I need to create a character sort of like 'la linea', (http://www.youtube.com/watch?v=8VWcqILJam4)
effectively, the only way i can think of doing it is having the complete outline of a character as one shape which makes it very difficult to animate... it would be useful if there is any way (maybe using masking??) to crate a common outline for a set of intersecting objects (i.e. arm over body or foot over floor, when lifted has a line but when intersecting the floor doesnt...
am I making any sense?
I can sort of do it using a non ofset layer shaddow with shapes of the same colour and no outline beneath, but a) this wont work with flash export, b) i can't control line thickness around the character so it would be a 'block line'...
maybe a script can be created that takes the point thickness information from the underlying object and uses that to effectively draw a new line made up of 'the silhouette' of intersecting objects??
i dunno, open to suggestions!
Thanks for reading.