Support for 8bf filters ?
Moderators: Víctor Paredes, Belgarath, slowtiger
Support for 8bf filters ?
Hello, the transition from version 5.6 to version 6 involving the removal of several native filters raised a question:
why AS does not support filters 8bf format? Many applications have this function that significantly extend creative possibilities.
I hope I have posted in the right place, topics on requests for new features were already open.
why AS does not support filters 8bf format? Many applications have this function that significantly extend creative possibilities.
I hope I have posted in the right place, topics on requests for new features were already open.
Hello Slowtiger, nice to see you,
I thought that AS combined in a very narrow bitmaps and vectors.
Anyway, many software, "pro" or not (Illustrator, 3DSMax, Truespace, Inkscape) have an interface for applying bitmap effects to "objects" which are not.
AS itself can apply an "2D occlusion" effect , a grain effect , a 3D stereo effect, a depth of field effect , a motion blur effect ... the list is not complete.
I hope that these considerations will lead you to reconsider your views on the subject, the nature of my request and the range of possibilities.
I thought that AS combined in a very narrow bitmaps and vectors.
Anyway, many software, "pro" or not (Illustrator, 3DSMax, Truespace, Inkscape) have an interface for applying bitmap effects to "objects" which are not.
AS itself can apply an "2D occlusion" effect , a grain effect , a 3D stereo effect, a depth of field effect , a motion blur effect ... the list is not complete.
I hope that these considerations will lead you to reconsider your views on the subject, the nature of my request and the range of possibilities.
And although we have no way to work the same. Do not ask why Adobe Illustrator in particular allows the application of filters on vector objects.
You say so outright false information (no bitmap fx in AS), then when it is refuted, shows you how your process like (the only?) path to follow.
Why be so vindictive when you do not share a point of view?
You say so outright false information (no bitmap fx in AS), then when it is refuted, shows you how your process like (the only?) path to follow.
Why be so vindictive when you do not share a point of view?
There are not "bitmap effects" in AS. All images imported are treated "as is", you can't manipulate any single pixel of them. AS only changes the geometry of an images, that's all.
All other effects are applied during render, and again on a whole image layer at once, like a transparency or a transfer mode or a blur. Shadows are done reading the alpha information of an image as an outline.
Please read up upon the important little differences. Just that AS uses a blur and Photoshop uses a blur doesn't mean that it's the same effect, and especially not implemented the same way.
All other effects are applied during render, and again on a whole image layer at once, like a transparency or a transfer mode or a blur. Shadows are done reading the alpha information of an image as an outline.
Please read up upon the important little differences. Just that AS uses a blur and Photoshop uses a blur doesn't mean that it's the same effect, and especially not implemented the same way.
Hmmm... something similar still was discussed in the past and, fortunately, the developer seemed to be in favour of the proposal:
Pixel Level Script Capabilitys;Possible?Desired??Who knows..
Of course, if this kind of effects were moved from layer level to the shape level, the possibilities will be even more endlesss! Although, unfortunatelly, it seems like if shape effects were been a little deprecated latelly, over all taking into account that some of they where simply (surprisingly!
) removed in the latest version of the program, so... I don't know yet what to think about the possibility of see such a tempting features in AS...
Of course, if this kind of effects were moved from layer level to the shape level, the possibilities will be even more endlesss! Although, unfortunatelly, it seems like if shape effects were been a little deprecated latelly, over all taking into account that some of they where simply (surprisingly!
...
Once again our respective developments show very different approaches of the software and its use.
Very briefly, correct me if I'm wrong>>
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Thank you Ramón López, I'm totally agree with you about the strange removal of several integrated plugins from 5.6 to 6.
You posted in Mon Oct 24, 2005, wow, and it seems this will not be implemented in the near future. We can be sure we abide by the philosophy of this software, ask for it to be good.
Sorry Google translator was heated.
Not editable does not mean that treatment is not a bitmap. Also I can not follow you (and decidedly try) when each effect has appointed its own set of parameters, they are partially edited and rendered bitmap IS; Because the software seems to run in parallel the two modes I wondered why this logic could not be deepened in this direction."All imported images are treated" as is ", you can not manipulate any of them single pixel. AS only changes the geometry of an image, that's all."
I did not say that the approximation of fuzzy between AS and Photoshop (v7 old girl is still very efficient) made integration more evident. That said, without wanting to convert AS in "software to do anything" this logic seemed already applied."Please read up upon the important little differences. Just that AS uses a blur and Photoshop uses a blur does not mean that it's the same effect, and especially not implemented the same way."
Very briefly, correct me if I'm wrong>>
- Renderer pipeline from AS
Vector data> Bitmap Rendering
Why not consider treatment effects additional layer or better by object when rendering ? so
Vector data> Additional fx >Bitmap Rendering
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Thank you Ramón López, I'm totally agree with you about the strange removal of several integrated plugins from 5.6 to 6.
You posted in Mon Oct 24, 2005, wow, and it seems this will not be implemented in the near future. We can be sure we abide by the philosophy of this software, ask for it to be good.
Sorry Google translator was heated.
Hmmm, bone image warp is not bitmap effect?slowtiger wrote:There are not "bitmap effects" in AS. All images imported are treated "as is", you can't manipulate any single pixel of them. AS only changes the geometry of an images, that's all.
All other effects are applied during render, and again on a whole image layer at once, like a transparency or a transfer mode or a blur. Shadows are done reading the alpha information of an image as an outline.
Please read up upon the important little differences. Just that AS uses a blur and Photoshop uses a blur doesn't mean that it's the same effect, and especially not implemented the same way.
-G
Errr... but it creates new pixels I think. When you bend and deform an image you have to interpolate in some way the existing pixels to produce new ones, so IMHO this is a bitmap effect.slowtiger wrote:Warping is, as I wrote, just a change in the position of a pixel. It doesn't edit or alter the pixel's values in any way.
I think this is stretching a description to breaking point! I'm with slowtiger on this one -- in the true spirit of bitmap manipulation, there are NO filters or suchlike in AS. I can live with that.Genete wrote:Errr... but it creates new pixels I think. When you bend and deform an image you have to interpolate in some way the existing pixels to produce new ones, so IMHO this is a bitmap effect.
You can't have everything. Where would you put it?
We could discuss long time to separate what is bitmap vector is what; I see that many have not mastered these concepts. Many professional softwares (I have quoted some of them) allow the processing of filters on things that are not directly bitmaps objects within the same interface for creating, editing these objects.
Slowtiger evoked the possibility of using Photoshop to apply effects and wondered why the media want to add filters 8bf in AS.
The most obvious answer is fluidity in the workflow and in the best case an interface tailored to the specific needs of the animation, because obviously you can use Photoshop to apply filters to images but animations After Effect Premiere or even agree much better. Not to mention that AS could the logic of its construction to adapt the application of filter to keyframes system.
Slowtiger evoked the possibility of using Photoshop to apply effects and wondered why the media want to add filters 8bf in AS.
The most obvious answer is fluidity in the workflow and in the best case an interface tailored to the specific needs of the animation, because obviously you can use Photoshop to apply filters to images but animations After Effect Premiere or even agree much better. Not to mention that AS could the logic of its construction to adapt the application of filter to keyframes system.
It's good to be aware of what seems to be arrogance on the web, especially when many contributors are not native English speakers...but this statement is not a positive contribution to this thread. It's not that people don't understand the concepts -- I'm a long-time Photoshop user, and a long-time Anime Studio/Moho user too, and from my point of view, there is no point in loading AS with peripheral features -- AS is designed for ANIMATION, and Photoshop is designed for bitmap manipulation...Jean_R wrote:We could discuss long time to separate what is bitmap vector is what; I see that many have not mastered these concepts.
You can't have everything. Where would you put it?