Support for 8bf filters ?

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Jean_R
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Support for 8bf filters ?

Post by Jean_R »

Hello, the transition from version 5.6 to version 6 involving the removal of several native filters raised a question:

why AS does not support filters 8bf format? Many applications have this function that significantly extend creative possibilities.

I hope I have posted in the right place, topics on requests for new features were already open.
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slowtiger
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Post by slowtiger »

Photoshop filters are bitmap manipulators. AS doesn't manipulate bitmaps inside, it only changes their geometry.
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Jean_R
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Post by Jean_R »

Hello Slowtiger, nice to see you,

I thought that AS combined in a very narrow bitmaps and vectors.
Anyway, many software, "pro" or not (Illustrator, 3DSMax, Truespace, Inkscape) have an interface for applying bitmap effects to "objects" which are not.

AS itself can apply an "2D occlusion" effect , a grain effect , a 3D stereo effect, a depth of field effect , a motion blur effect ... the list is not complete.

I hope that these considerations will lead you to reconsider your views on the subject, the nature of my request and the range of possibilities.
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slowtiger
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Post by slowtiger »

If I'd need filters, I'd use them in Photoshop. Either before I assemble my bitmaps in AS, or as a last step with the final render. Either way is good enough for me, no need to bloat AS with.
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Jean_R
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Post by Jean_R »

And although we have no way to work the same. Do not ask why Adobe Illustrator in particular allows the application of filters on vector objects.

You say so outright false information (no bitmap fx in AS), then when it is refuted, shows you how your process like (the only?) path to follow.

Why be so vindictive when you do not share a point of view?
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slowtiger
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Post by slowtiger »

There are not "bitmap effects" in AS. All images imported are treated "as is", you can't manipulate any single pixel of them. AS only changes the geometry of an images, that's all.

All other effects are applied during render, and again on a whole image layer at once, like a transparency or a transfer mode or a blur. Shadows are done reading the alpha information of an image as an outline.

Please read up upon the important little differences. Just that AS uses a blur and Photoshop uses a blur doesn't mean that it's the same effect, and especially not implemented the same way.
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Rai López
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Post by Rai López »

Hmmm... something similar still was discussed in the past and, fortunately, the developer seemed to be in favour of the proposal:

:arrow: Pixel Level Script Capabilitys;Possible?Desired??Who knows..

Of course, if this kind of effects were moved from layer level to the shape level, the possibilities will be even more endlesss! Although, unfortunatelly, it seems like if shape effects were been a little deprecated latelly, over all taking into account that some of they where simply (surprisingly! :x) removed in the latest version of the program, so... I don't know yet what to think about the possibility of see such a tempting features in AS...
...
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Jean_R
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Post by Jean_R »

Once again our respective developments show very different approaches of the software and its use.
"All imported images are treated" as is ", you can not manipulate any of them single pixel. AS only changes the geometry of an image, that's all."
Not editable does not mean that treatment is not a bitmap. Also I can not follow you (and decidedly try) when each effect has appointed its own set of parameters, they are partially edited and rendered bitmap IS; Because the software seems to run in parallel the two modes I wondered why this logic could not be deepened in this direction.
"Please read up upon the important little differences. Just that AS uses a blur and Photoshop uses a blur does not mean that it's the same effect, and especially not implemented the same way."
I did not say that the approximation of fuzzy between AS and Photoshop (v7 old girl is still very efficient) made integration more evident. That said, without wanting to convert AS in "software to do anything" this logic seemed already applied.

Very briefly, correct me if I'm wrong>>
  • Renderer pipeline from AS

    Vector data> Bitmap Rendering

    Why not consider treatment effects additional layer or better by object when rendering ? so

    Vector data> Additional fx >Bitmap Rendering
The major issue is the mask process but it seems to be done already with current effects.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Thank you Ramón López, I'm totally agree with you about the strange removal of several integrated plugins from 5.6 to 6.


You posted in Mon Oct 24, 2005, wow, and it seems this will not be implemented in the near future. We can be sure we abide by the philosophy of this software, ask for it to be good.

Sorry Google translator was heated.
Genete
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Post by Genete »

slowtiger wrote:There are not "bitmap effects" in AS. All images imported are treated "as is", you can't manipulate any single pixel of them. AS only changes the geometry of an images, that's all.

All other effects are applied during render, and again on a whole image layer at once, like a transparency or a transfer mode or a blur. Shadows are done reading the alpha information of an image as an outline.

Please read up upon the important little differences. Just that AS uses a blur and Photoshop uses a blur doesn't mean that it's the same effect, and especially not implemented the same way.
Hmmm, bone image warp is not bitmap effect?
-G
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slowtiger
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Post by slowtiger »

Warping is, as I wrote, just a change in the position of a pixel. It doesn't edit or alter the pixel's values in any way.
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Jean_R
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Post by Jean_R »

I just wanted to know if you Slowtiger take part in the development of AS ?
Genete
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Post by Genete »

slowtiger wrote:Warping is, as I wrote, just a change in the position of a pixel. It doesn't edit or alter the pixel's values in any way.
Errr... but it creates new pixels I think. When you bend and deform an image you have to interpolate in some way the existing pixels to produce new ones, so IMHO this is a bitmap effect.
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jahnocli
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Post by jahnocli »

Genete wrote:Errr... but it creates new pixels I think. When you bend and deform an image you have to interpolate in some way the existing pixels to produce new ones, so IMHO this is a bitmap effect.
I think this is stretching a description to breaking point! I'm with slowtiger on this one -- in the true spirit of bitmap manipulation, there are NO filters or suchlike in AS. I can live with that.
You can't have everything. Where would you put it?
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Jean_R
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Post by Jean_R »

We could discuss long time to separate what is bitmap vector is what; I see that many have not mastered these concepts. Many professional softwares (I have quoted some of them) allow the processing of filters on things that are not directly bitmaps objects within the same interface for creating, editing these objects.

Slowtiger evoked the possibility of using Photoshop to apply effects and wondered why the media want to add filters 8bf in AS.

The most obvious answer is fluidity in the workflow and in the best case an interface tailored to the specific needs of the animation, because obviously you can use Photoshop to apply filters to images but animations After Effect Premiere or even agree much better. Not to mention that AS could the logic of its construction to adapt the application of filter to keyframes system.
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jahnocli
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Post by jahnocli »

Jean_R wrote:We could discuss long time to separate what is bitmap vector is what; I see that many have not mastered these concepts.
It's good to be aware of what seems to be arrogance on the web, especially when many contributors are not native English speakers...but this statement is not a positive contribution to this thread. It's not that people don't understand the concepts -- I'm a long-time Photoshop user, and a long-time Anime Studio/Moho user too, and from my point of view, there is no point in loading AS with peripheral features -- AS is designed for ANIMATION, and Photoshop is designed for bitmap manipulation...
You can't have everything. Where would you put it?
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