I was tweaking my background image by adding some shadows on a new vector layer but found when I moved the camera that the shadows were moving faster than the background they were for.
What happen was I had set up several groups with -1 or more, for depth. And when I created a vector layer inside the group, the default for the new layer was -1.blahblah... on the z axis
So since all other layers were at 0 z axis except for the group it created an anomaly. So I had to set the -1 to 0 and rescale and tweak the shadows.
Is this a bug or should a new feature be asked for to prevent this kind of error?
groups set to -# on z axis and new layers
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- fracturedray
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groups set to -# on z axis and new layers
Hi animation world.
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I've had this happen as well. I create new layers and then discover that they're positioned further back in Z.
I thought maybe this was a feature at first, that if I created a new layer it would get the same Z value as the layer I most recently worked with.
But that doesn't seem to be the case.
It might still be some kind of feature but I haven't figured out how it's supposed to work.
This is all in AS Pro 7.
I thought maybe this was a feature at first, that if I created a new layer it would get the same Z value as the layer I most recently worked with.
But that doesn't seem to be the case.
It might still be some kind of feature but I haven't figured out how it's supposed to work.
This is all in AS Pro 7.
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Aha, it seems that it happens when you've moved the camera.
The layer is created relative to where the camera is.
Also if you orbit the workspace and create a new layer it places it relative to your point of view so that it faces you.
So I guess it's a feature but I mostly find it really annoying having to reset every new layer created if I've moved the camera or orbited the workspace.
The layer is created relative to where the camera is.
Also if you orbit the workspace and create a new layer it places it relative to your point of view so that it faces you.
So I guess it's a feature but I mostly find it really annoying having to reset every new layer created if I've moved the camera or orbited the workspace.
- fracturedray
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Thanks for figuring this one out ponysmasher. 
I'm only using pan in this project but, with your find I can now understand why this is happening.
I'm with you, it does get a little old resetting the z axis. I'm just glad I figured out the fix. It took me 30 minutes of "grrr" before I saw the solution to the problem.

I'm only using pan in this project but, with your find I can now understand why this is happening.
I'm with you, it does get a little old resetting the z axis. I'm just glad I figured out the fix. It took me 30 minutes of "grrr" before I saw the solution to the problem.

Hi animation world.