groups set to -# on z axis and new layers

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fracturedray
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groups set to -# on z axis and new layers

Post by fracturedray »

I was tweaking my background image by adding some shadows on a new vector layer but found when I moved the camera that the shadows were moving faster than the background they were for.

What happen was I had set up several groups with -1 or more, for depth. And when I created a vector layer inside the group, the default for the new layer was -1.blahblah... on the z axis

So since all other layers were at 0 z axis except for the group it created an anomaly. So I had to set the -1 to 0 and rescale and tweak the shadows.

Is this a bug or should a new feature be asked for to prevent this kind of error?
Hi animation world.
ponysmasher
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Post by ponysmasher »

I've had this happen as well. I create new layers and then discover that they're positioned further back in Z.

I thought maybe this was a feature at first, that if I created a new layer it would get the same Z value as the layer I most recently worked with.
But that doesn't seem to be the case.

It might still be some kind of feature but I haven't figured out how it's supposed to work.

This is all in AS Pro 7.
ponysmasher
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Post by ponysmasher »

Aha, it seems that it happens when you've moved the camera.
The layer is created relative to where the camera is.

Also if you orbit the workspace and create a new layer it places it relative to your point of view so that it faces you.

So I guess it's a feature but I mostly find it really annoying having to reset every new layer created if I've moved the camera or orbited the workspace.
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fracturedray
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Post by fracturedray »

Thanks for figuring this one out ponysmasher. :)

I'm only using pan in this project but, with your find I can now understand why this is happening.

I'm with you, it does get a little old resetting the z axis. I'm just glad I figured out the fix. It took me 30 minutes of "grrr" before I saw the solution to the problem. :)
Hi animation world.
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