bones question (solved)

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gamester
Posts: 53
Joined: Wed Oct 06, 2010 2:04 pm

bones question (solved)

Post by gamester »

Hello. I’m only a week new with Anime Studio 7 Debut. Greatest program since sliced bread. I can't draw my way out of a room of fresh air when it comes to character design. This little gem is a godsend.

I’m sure I didn’t do something right. I’m designing a character for a 2D jump & run video game I’m writing. The character is 96 X 64 pixels. He is a guitar player and I’m using 5 fingers on the hands and 3 bones in each finger. The first time I tried this, it worked BTW. The bones and the fingers worked in sync as expected. I screwed up and had to start from scratch. THIS time the bones move ok but the fingers lag way behind and move a 10th of what they should. Like their barely connected. I adjusted the strength of the bones, made sure the hand was in the skeleton hierarchy.

The only difference was I forgot to put the hand in the skeleton hierarchy at first, and then added it. But same results. I went back and looked at the bones section in the manual. Not sure what I’m doing wrong.

Any help welcome.
Last edited by gamester on Sat Oct 09, 2010 6:37 pm, edited 2 times in total.
gamester
Posts: 53
Joined: Wed Oct 06, 2010 2:04 pm

Post by gamester »

I think I might have figured the problem. The Hand, which is a seperate layer, is in a different position from the original. I rotated it to face the direction I wanted. Could this be why the fingers move strange with the bones?

Meanwhile Ill draw a new hand and see if that fixes the problem.
Thanks
gamester
Posts: 53
Joined: Wed Oct 06, 2010 2:04 pm

Post by gamester »

Well, that didnt work. Im at a loss. Must be because the hand and fingers are to small. Ill live with it. No one will notice with so few pixels. Thing is, if I move the arm its connected to, it will move the hand too but it twists the hand up pretty bad. Weird.

I guess no one else had this problem? Ill go back to the manual I recon. Im tried using fewer bones in the hand but same result
sbtamu
Posts: 1915
Joined: Mon Dec 14, 2009 8:05 pm
Location: Texas
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Post by sbtamu »

Did you look at the bind points/layers tutorials?
Sorry for bad animation

http://www.youtube.com/user/sbtamu
gamester
Posts: 53
Joined: Wed Oct 06, 2010 2:04 pm

Post by gamester »

Roger that.

That fixed it.

Thank you
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