mirror

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Maxwell
Posts: 51
Joined: Thu Oct 11, 2012 4:15 pm

mirror

Post by Maxwell »

hello
i was wondering if there is any way to make a animated mirror in AS9 or do you have to animate that by itself
for example: i want my character to reflect of a river but i don't wanna make a new reversed character for it... or is that the only way?
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Víctor Paredes
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Re: mirror

Post by Víctor Paredes »

Animate your character. Once you have the final version, duplicate it and put in the place you want as reflex.

PD: Maybe you would want to create a new group layer and put the duplicated character inside it. Then flip, move and scale the group (instead of the duplicated character layer). That way you could replace the duplicated character anytime you want.
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Wiseling
Posts: 15
Joined: Tue Nov 23, 2010 6:26 pm

Re: mirror

Post by Wiseling »

Hello,
...or add the mirror effect later. Sqirlz can ad mirror effects, rain or snow to a video. It's a freeware program - a little bit outdated but it works 8) You will find it here http://www.xiberpix.net/SqirlzReflect.html
Maxwell
Posts: 51
Joined: Thu Oct 11, 2012 4:15 pm

Re: mirror

Post by Maxwell »

Wiseling wrote:Hello,
...or add the mirror effect later. Sqirlz can ad mirror effects, rain or snow to a video. It's a freeware program - a little bit outdated but it works 8) You will find it here http://www.xiberpix.net/SqirlzReflect.html
hhhmm.. this does look really interesting i will give it a go :D thank you
Maxwell
Posts: 51
Joined: Thu Oct 11, 2012 4:15 pm

Re: mirror

Post by Maxwell »

selgin wrote:Animate your character. Once you have the final version, duplicate it and put in the place you want as reflex.

PD: Maybe you would want to create a new group layer and put the duplicated character inside it. Then flip, move and scale the group (instead of the duplicated character layer). That way you could replace the duplicated character anytime you want.
this is a good method that i had in mind already but i was looking for other methods and i must say the sqirtlz water reflection looks really good... i might first test that out and then if that fails i will use this method... thank you
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