In Adobe Flash, an animator can create something like an arm and then turn that arm into a symbol. The symbol can then be flipped and used to make the other arm for a character, saving on file size as well as making it easy to adjust the arm since you just have to alter the symbol and both arms get affected.
Anyway, I was wondering if Anime Studio has a way to reference a vector/group/bone/switch layer so that a single instance can be used multiple times throughout the animation.
Yes, I know that I can duplicate a vector or group and use that, but this can be problematic since Anime Studio treats the vector as an independent object instead of just an instance of some stored vector.
Reference a vector multiple times?
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Reference a vector multiple times?
Unfortunately, AS doesn't work like that (unless I'm missing something...)
You can't have everything. Where would you put it?
- Víctor Paredes
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Re: Reference a vector multiple times?
Anyway, look for Fazek (and other) Meshinstance script.






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