I'm using AS 9.5 and I have run into an issue twice now that I have never run into before with previous version.
When I hit play in the program, everything is exactly as it should be. However, when I render, the switch layers don't function in the rendered version. When I hit play in program, for example, the mouth works like I want it to. The rendered version, however, the mouth doesn't do anything at all!
Is this a glitch or did I use a new feature that I didn't realize I was using that is causing this to happen?
Preview Works but Rendering Doesn't
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Preview Works but Rendering Doesn't
are you using smart bones with the switch layers? I've noticed something similar with this recently.
Re: Preview Works but Rendering Doesn't
In this file, yes.
In my previous file that had the same problem, no. In that file, I was using actions.
In my previous file that had the same problem, no. In that file, I was using actions.
Re: Preview Works but Rendering Doesn't
Just got it figured out.
"you have to uncheck the empeded option in the MB bone layer to fix it" - Parker
Thanks Parker!
"you have to uncheck the empeded option in the MB bone layer to fix it" - Parker
Thanks Parker!
Re: Preview Works but Rendering Doesn't
Basically, there was an embedded script in the bone layer that caused the issue.Kedric wrote:Just got it figured out.
"you have to uncheck the empeded option in the MB bone layer to fix it" - Parker
Thanks Parker!
Re: Preview Works but Rendering Doesn't
Kedric wrote:Basically, there was an embedded script in the bone layer that caused the issue.Kedric wrote:Just got it figured out.
"you have to uncheck the empeded option in the MB bone layer to fix it" - Parker
Thanks Parker!
Kedric wrote:I'm using AS 9.5 and I have run into an issue twice now that I have never run into before with previous version.
When I hit play in the program, everything is exactly as it should be. However, when I render, the switch layers don't function in the rendered version. When I hit play in program, for example, the mouth works like I want it to. The rendered version, however, the mouth doesn't do anything at all!
Is this a glitch or did I use a new feature that I didn't realize I was using that is causing this to happen?
I am having this problem. I have a character walking with the action panel and it does nothing when I render it, I have no idea where the empeded option is or what the MB bone layer is.