Hi, I'm new to Anime Studio and I've run into a bit of a problem.
I'm trying to make an animation where the camera is moving past clouds at a fast pace. The problem is that I don't know how to make the animation cycle look smooth enough.
Here's my video so far, you'll know what I'm talking about when you see it.
View My Video
One last thing, I noticed the position of the clouds looked odd when the landscape came in, so I tried to move the clouds layer up. Unfortunately it stopped the animation cycle. Is there any way to cycle animation and have it move position?
Moving forward fast
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Moving forward fast
Something like this?
http://slowtiger.de/examples/wolkentest.mov (Download and play as loop)
What you did was a simple zoom into a single pane of clouds - like a photograph.
What I did is a real camera move into lots of layers of clouds in different Z depths.
First I created a group which holds 6 cloud layers.
- group Z = 0
- - cloud Z = -1
- - cloud Z = -2
- - cloud Z = -3
- - cloud Z = -4
- - cloud Z = -5
- - cloud Z = -6
Then I duplicated that group several times and changed its Z value so I had them all nicely stacked behind each other:
- group Z = 0
- group Z = -6
- group Z = -12
- group Z = -18
- group Z = -24
I did a camera move from Z = 1 to Z = -11. Notice this means travelling 12 Z units, which equals 2 group layers. This means that the first frame fits to the last frame.
Last thing I did was to add a blend-in (opacity 0 to 100) on the last to groups, so they wouldn't pop up visibly.
The background is set to "immune to camera". If you want to move your earth, create a group and make it immune, inside you can move your earth as you like.
http://slowtiger.de/examples/wolkentest.mov (Download and play as loop)
What you did was a simple zoom into a single pane of clouds - like a photograph.
What I did is a real camera move into lots of layers of clouds in different Z depths.
First I created a group which holds 6 cloud layers.
- group Z = 0
- - cloud Z = -1
- - cloud Z = -2
- - cloud Z = -3
- - cloud Z = -4
- - cloud Z = -5
- - cloud Z = -6
Then I duplicated that group several times and changed its Z value so I had them all nicely stacked behind each other:
- group Z = 0
- group Z = -6
- group Z = -12
- group Z = -18
- group Z = -24
I did a camera move from Z = 1 to Z = -11. Notice this means travelling 12 Z units, which equals 2 group layers. This means that the first frame fits to the last frame.
Last thing I did was to add a blend-in (opacity 0 to 100) on the last to groups, so they wouldn't pop up visibly.
The background is set to "immune to camera". If you want to move your earth, create a group and make it immune, inside you can move your earth as you like.
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