Layer ordering

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dfaris
Posts: 37
Joined: Sun Jun 21, 2015 4:38 am

Layer ordering

Post by dfaris »

Hello,
I'm learning AS and Im having great fun. Im testing out bones on a character I made and trying to do a simple walk cycle. What I'm trying to do is make the hand visible in front of the toon and then be hidden after the arm swing follows back behind him. The leg also. Its a straight-on front view.
I think it has to do with layer ordering. Having the hand and leg layer on top of the body layer, then on the timeline, have the layers beneath the body layer.
Is this possible? What's the best way to do it?

Thank you.
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funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Re: Layer ordering

Post by funksmaname »

if your body parts are on separate layers, you can put them all under a parent layer (bone? already are?) and in the preferences for that parent enable 'animated layer order'.
Now, when you move layers while not on frame 0 an ordering key will be created.

In AS11, animated shape order is also supported. In a layers preferences, enable 'animated shape order' in the 'vectors' tab. Now, if you change shape order with the arrow keys while not on frame 0 an ordering key will be created.

Good luck! :)
dfaris
Posts: 37
Joined: Sun Jun 21, 2015 4:38 am

Re: Layer ordering

Post by dfaris »

Thank you Funks!
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