Download the demo here:
http://vpaint.org/
(Not to be confused with TVPaint

Moderators: Víctor Paredes, Belgarath, slowtiger
I had the exact same thoughts just watching the demo.Víctor Paredes wrote:I played with it some days ago. Liked the "3d motion graph" concept and the adding, deleting points and shapes, but it's too difficult to actually animate on it.
I don't think AS need anything like this. It's a great idea, but they need to maturate it a lot to make it useful in the "real world".
FBF is definitely a nice addition, but Anime Studio is not a FBF animation software, FBF is more of a convenience for small FBF stuff, not as the main tool.JaMike wrote:Remember that you all said FBF couldn't and shouldn't be done in Anime Studio, and look what happened!
From what I remember, I always defended the inclusion of FBF. Actually, when I had the luck to visit Smith Micro some years ago (during the 9.5 beta) I showed the team a concept I thought about how FBF could be implemented just adding some options to a Switch layer. That exact concept, but of course improved by the wisdom of Mike and the AS team, is the one featured in version 11JaMike wrote:Remember that you all said FBF couldn't and shouldn't be done in Anime Studio, and look what happened!
Sorry, I didn't mean literally all that responded in this thread, just the general attitude that some experienced users had when people complained about the lack of FBF. Sorry if I caused offence.Víctor Paredes wrote: From what I remember, I always defended the inclusion of FBF. Actually, when I had the luck to visit Smith Micro some years ago (during the 9.5 beta) I showed the team a concept I thought about how FBF could be implemented just adding some options to a Switch layer. That exact concept, but of course improved by the wisdom of Mike and the AS team, is the one featured in version 11