Hi!
It happens that I draw and animate a scene to the end before I animate the camera. And then I realise there are layers that are on another Z-axis as they should.
Now I have to correct EVERY keyframe. Thats very frustrating and kills much of the fun with animating. Is there a trick to correct the Z-Axis vor all keyframes at once?
Thank you!
Anoying Z-Axis problem
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Re: Anoying Z-Axis problem
I'm not aware of any method, but I think it should be possible to script this. Search and ask in the script forum.
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Re: Anoying Z-Axis problem
okay, will do.
Thank you!
Thank you!
- synthsin75
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Re: Anoying Z-Axis problem
If the layers don't have animated layer transformations, relative keyframing or shift+alt translate may work.
- Wes
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Re: Anoying Z-Axis problem
Of course they have, that was the problem
but relative keyframing works anyway. I hadn't realised that. I was helped out in another thread but your idea was right. So: thank you too!
