Hey folks.
So we're working on a studio project here with ASP 11 and we're running into an issue when bringing in new versions of characters into scenes. We see the little red arrow that tells us there's a new, updated build to import. That part works fine. But every time we update the build we run into builds blowing up in some way and varying degrees.
Does anybody know what limits this has? How much change can ASP handle? It was a quick realization that new smart bones and actions are definitely too far but is it just limited to refined texture files ( if it can even handle that ) or moved vertices? Can we add vertices without worry too?
This is ending up being a very show stopping problem that I'm hoping works better in ASP 12 this Summer.
Thanks in advance.
Importing characters into scenes...
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- DrawMonkey
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Importing characters into scenes...
May the Schwartz be with you... always.