Hello, I wanted to have a few bones on my arm layer so that it can move in a somewhat jelly way so I added 3 small bones and removed their bone strength but I cant click the 'bind points' button for some reason, how do I fix this?...aside from that is there a way to bind multiple bones to layers or is it only one bone each and how do you unbind a bone to a layer?
Thanks!
Binding bones to points
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Binding bones to points
To answer the last question, " how do you unbind a bone to a layer?" ... Select your layer, then go to the menu at the top of the screen. Bone> "Release Layer" or "Release Layer And Points"
Without seeing your file I'm guessing that you have the layer bound to a bone, so to have multiple bones controlling vector points on a single layer, you will need to release the points first, then go back and use the "Bind Points (I)" tool to re-bind all the points to the bones you've added.
Without seeing your file I'm guessing that you have the layer bound to a bone, so to have multiple bones controlling vector points on a single layer, you will need to release the points first, then go back and use the "Bind Points (I)" tool to re-bind all the points to the bones you've added.
Adam
Re: Binding bones to points
thanks!drumlug13 wrote:To answer the last question, " how do you unbind a bone to a layer?" ... Select your layer, then go to the menu at the top of the screen. Bone> "Release Layer" or "Release Layer And Points"
Without seeing your file I'm guessing that you have the layer bound to a bone, so to have multiple bones controlling vector points on a single layer, you will need to release the points first, then go back and use the "Bind Points (I)" tool to re-bind all the points to the bones you've added.