Binding bones to points

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Jet
Posts: 13
Joined: Sat Jul 09, 2016 2:45 pm

Binding bones to points

Post by Jet »

Hello, I wanted to have a few bones on my arm layer so that it can move in a somewhat jelly way so I added 3 small bones and removed their bone strength but I cant click the 'bind points' button for some reason, how do I fix this?...aside from that is there a way to bind multiple bones to layers or is it only one bone each and how do you unbind a bone to a layer?

Thanks!
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drumlug13
Posts: 542
Joined: Sun May 22, 2011 9:16 pm
Location: Beautiful St. Louis, MO

Re: Binding bones to points

Post by drumlug13 »

To answer the last question, " how do you unbind a bone to a layer?" ... Select your layer, then go to the menu at the top of the screen. Bone> "Release Layer" or "Release Layer And Points"

Without seeing your file I'm guessing that you have the layer bound to a bone, so to have multiple bones controlling vector points on a single layer, you will need to release the points first, then go back and use the "Bind Points (I)" tool to re-bind all the points to the bones you've added.
Adam
Jet
Posts: 13
Joined: Sat Jul 09, 2016 2:45 pm

Re: Binding bones to points

Post by Jet »

drumlug13 wrote:To answer the last question, " how do you unbind a bone to a layer?" ... Select your layer, then go to the menu at the top of the screen. Bone> "Release Layer" or "Release Layer And Points"

Without seeing your file I'm guessing that you have the layer bound to a bone, so to have multiple bones controlling vector points on a single layer, you will need to release the points first, then go back and use the "Bind Points (I)" tool to re-bind all the points to the bones you've added.
thanks!
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