What is the best method for rigging a Character?
Moderators: Víctor Paredes, Belgarath, slowtiger
What is the best method for rigging a Character?
It seems that the two most used methods for rigging. One is to split the character up into separate body parts at frame zero and then put into spearte layers and add bones. (the tutorial method) The second is to use switch layers to seaparte the bones. Which is the best method? Are there pros and cons for each? Thanks Brian.