exile wrote:I don't think it's the paper copy of the digital drawing that makes these tablets attractive to users, it's the experience of drawing on real paper. Most of us are somewhat better on real paper than a screen.
Yeah, I can understand that; I draw a lot on real paper too. I'm still not convinced Intuos Paper would be practical for me, but I guess it depends on the individual's workflow and what the digitally recorded copy is intended for.
For me, if I really need to vectorize an 'analog' paper drawing, I'll scan my drawing and vectorize it in a program like Illustrator--the workflow is pretty straight forward and the quality will probably be comparable Paper's recorded vectors. But when I need clean and properly constructed vectors in a drawing (i.e, for color separation or animation,) I think it's better to draw the art directly in a vector drawing program, and the 'drawing on actual paper' experience isn't going to lend itself to that. (i.e., no ability to zoom in/out, no panning, no undo/redo, etc.)
But that's just my opinion. As mentioned, it depends on how the digital recorded copy will be used. If the intention is to create SVG vector elements for puppet rigging in Moho, I don't think the Paper recorded shapes are going to be optimal for bones deformation, and the imported SVG drawings will probably require a lot of editing or re-drawing in Moho. If that's the case, it's probably better to scan or photograph a bitmap of your paper sketches for reference and construct the vectors properly over the scanned images (using a regular tablet or a mouse.) But if you're not concerned about how the shapes deform with bones and flexi-binding (i.e., you're only using layer and point binding,) the shapes drawn using the Intuos Paper system should work fine.