
so i made a test file to see if things work how i thought and it worked superbly.. i then went ahead and reproduced this on a large-scale and committed hundreds of layers as references, things get a bit jerky i figure i can handle how slow to handling becomes as long as the rest is simpler but apparently somewhere somehow it doesn't work.
the points still animate from the referenced layers but the bones don't appear to have any say whatsoever over what's going on:/
example of this is the eyes layers, a bone is supposed to control their position so the eyes layers are bound to that bone, i've done a head-lunge whilst blinking (the blink is simply made by closing the lids with the points), the original layer lunges and blinks but the reference layers just blink.

pls help, i feel like i've nearly reached the end of my brain again