
The unicycle proved to be a bit of a pain, but I feel like I have a much better idea of how to handle something like that in the future. Got to play around with animated layer orders (OMG wish after effecs had that!) and finally realized I should be using the bone translation instead of the manipulation tool!
Anyway, this one is pretty much the same as the Strongman, with the compositing/smears/shadow/grain etc. done in AE.