Hi!
I have the layer arm and I filled it with a texuter. When the arm is down the texture cover all of it.. but when the arm is moving or bending (using bones) the texutre doesnt cover all the layer even if the image texture is big enough.
How I can fix it?
Texture movement
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- MrMiracle77
- Posts: 189
- Joined: Mon Jun 24, 2019 2:30 am
Re: Texture movement
Look for irregularities in your shapes. Here's a mistake I made with a character's boots that resulted in a similar error:
https://youtu.be/jb250SEazic?t=801
This mistake was created by an extra line in the shape that wasn't visible until the bone was moved. You can see it at 13:27. The solution in this case is to just take a little more care in the construction of the limb.
Another thing to look for if you're in the Debut edition, moving a layer by 'weight' or by 'points' won't move the attached texture or gradient. To move the texture with the layer in Debut, you have to attach it by 'layer' to the bone.
Here's a part of a tutorial that shows the difference in Debut:
https://youtu.be/jb250SEazic?t=981
https://youtu.be/jb250SEazic?t=801
This mistake was created by an extra line in the shape that wasn't visible until the bone was moved. You can see it at 13:27. The solution in this case is to just take a little more care in the construction of the limb.
Another thing to look for if you're in the Debut edition, moving a layer by 'weight' or by 'points' won't move the attached texture or gradient. To move the texture with the layer in Debut, you have to attach it by 'layer' to the bone.
Here's a part of a tutorial that shows the difference in Debut:
https://youtu.be/jb250SEazic?t=981
- Dave
(As Your GM)
(As Your GM)