
Antialiasing Control
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 95
- Joined: Sun Mar 22, 2020 11:33 pm
Antialiasing Control
It'd be nice to have more control over the AA in Moho within the project settings tab that'll allow you to control softness and subsampling of the AA. For reference OpenToonz has a option for this within the level settings tab and I think it'd benefit Moho a lot especially for anime style productions in Japan where a lot more of the work happens in the compositing side of things.


- synthsin75
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Re: Antialiasing Control
You can disable antialiasing for individual vector layers, so all your antialiasing can be done in your compostor.
- Wes
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Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
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- Posts: 95
- Joined: Sun Mar 22, 2020 11:33 pm
Re: Antialiasing Control
That's what I currently do however it'd be a nice quality of life improvement if this was a feature that was supported within Moho. I use OLM Smoother and After Effects currently. I'd just like more control over it within Moho in general so that way I can have some AA but not a whole lot. I'd say the best example I can also use aside from OpenToonz is Clip Studio Paint EX they have 4 different options for AA. None, Weak, Medium, and Strong. Most Japanese productions that use the RETAS/Clip Studio line up usually work with Weak/Medium and then use a OLM smoother within composition for the best softest look. That's why a lot of anime have a certain "feel" despite using vectors for clean up. Moho's AA looks very smooth which is good for cartoons but its not so good for something that is anime.synthsin75 wrote: ↑Sun Oct 10, 2021 2:44 pm You can disable antialiasing for individual vector layers, so all your antialiasing can be done in your compostor.