First of all I am working on a character rig which turn 180 with a smart bone action. Now I make another bone to modify the body and wanna use with the smartbone action together But it didnt working properly and I dont have enough knowledge how can it be done. I watched a video here: https://youtu.be/NksS0RQuh58
look at 18:36s
here he did body modification and still work perfectly with the body turn bone without another smartbone
how can I achieve that. any tips or tricks?
Here is mine: [youtube]https://youtu.be/b_PGuT9r1Is[/youtube]
Body modification and rotation with single bone
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Body modification and rotation with single bone
Just looking at the video I'm not sure what is happening but as a general advice you want to know that Moho gives you many many ways to animate: layer transforms, point animation, regular bone animation, mesh animation... and if you want to make complex general purpose rigs like that with many smartbones, you have to learn exactly how those kind of animations interact with each other, because some of them mix well and others don't.
Layer animation and mesh animation are like moving and deforming the paper you are drawing on, so they mix pretty well with point animation. But smarbones that control point animation sometimes mix well and sometimes don't, it depends on each case. Experience and deep understanding of how smartbone animations work will make you better at predicting how they will interact with each other. This video can help you understand what can happen when you mix the animation of two smartbones and it also provides a very useful script that let you fix those cases where the mix doesn't work well.
Courtesy of Mult Rush:
https://www.youtube.com/watch?v=M0RJEjA21f8&t=1s
Another general advice is that if you are new to Moho it could be better for you to start creating simple rigs and understanding them well before diving into the most complex general purpose rigs. Those are very cool but they have their disadvantages as they can be complex to work with, hard to understand when something fails and hard to adapt in general. Those complications multiply if the animator didn't accumulate enough experience before diving into them.
Layer animation and mesh animation are like moving and deforming the paper you are drawing on, so they mix pretty well with point animation. But smarbones that control point animation sometimes mix well and sometimes don't, it depends on each case. Experience and deep understanding of how smartbone animations work will make you better at predicting how they will interact with each other. This video can help you understand what can happen when you mix the animation of two smartbones and it also provides a very useful script that let you fix those cases where the mix doesn't work well.
Courtesy of Mult Rush:
https://www.youtube.com/watch?v=M0RJEjA21f8&t=1s
Another general advice is that if you are new to Moho it could be better for you to start creating simple rigs and understanding them well before diving into the most complex general purpose rigs. Those are very cool but they have their disadvantages as they can be complex to work with, hard to understand when something fails and hard to adapt in general. Those complications multiply if the animator didn't accumulate enough experience before diving into them.
Re: Body modification and rotation with single bone
Ahh..Thank you so much brother I got this.Mix smartbone script solved my problem.Daxel wrote: ↑Tue Nov 16, 2021 1:27 pm Just looking at the video I'm not sure what is happening but as a general advice you want to know that Moho gives you many many ways to animate: layer transforms, point animation, regular bone animation, mesh animation... and if you want to make complex general purpose rigs like that with many smartbones, you have to learn exactly how those kind of animations interact with each other, because some of them mix well and others don't.
It is a great script and very essential.
Now I am happy its working perfectly
though I am beginner but Actually I love to play with moho thats why you know crazy mind.


again thank you