moho offset issues and layer bug ?

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diehard3j
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Joined: Sun Oct 30, 2022 6:35 pm

moho offset issues and layer bug ?

Post by diehard3j »

Hi not sure what iv done wrong here.
https://www.youtube.com/watch?v=cghgS0S ... dersonshow
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Greenlaw
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Re: moho offset issues and layer bug ?

Post by Greenlaw »

It might not be what you want but what I see in the video looks correct to me...well, technically, anyway. 😺

A group layer always has a minimum bounding region around its origin, which is why the bounding box appears offset to the left of the origin. When you add an item to the group, the group's bounding box expands to accommodate the new item's bounding region but it still maintains some of the group's bounding box around its origin, which is why it looks 'offset' (it's not really.)

If you want to have the bounding box accommodate only the child items, you need to move the group's origin over the items. You can use the Set Origin tool for this, and this is only necessary if you intend to transform the group around that origin. If you ever need to reset the Group or Layer origin back to 0,0, use the tool's Reset button.

In general, it's best to draw your items in place with all the layers set in XYZ position to 0,0,0. Transforming the layers during animation is fine but when setting up and rigging on frame 0, it's good practice to keep as the layer positions at 0,0,0, rotation at 0, and scale at 1.0...this can prevent any unwanted surprises later on. If you already drew the items in offset positions, you can transform them to the correct positions using the Transform Points tool instead of Transform Layer. This doesn't mean you can't use Transform Layer at frame 0 but you should be aware of the potential consequences when you do.

As for intentionally offsetting the origin for a group, you should have a good reason for doing this too. I sometimes do this when I have a master parent group that I wish to use for squash and stretch as a character performs or walks, and in this situation I typically place the group origin at the feet of the character.

Hope this helps.
diehard3j
Posts: 3
Joined: Sun Oct 30, 2022 6:35 pm

Re: moho offset issues and layer bug ?

Post by diehard3j »

thank you so much for your reply. I set the layers but still have a issue https://www.youtube.com/watch?v=M6PuL5k ... dersonshow made a new video to show you.
also I love you work :D inspiring
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Greenlaw
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Re: moho offset issues and layer bug ?

Post by Greenlaw »

It's hard to tell what's going on in there from the video, but that does look very weird.

Can you post the project? No need to include the artwork if you don't want to, just want to look at how the bones are set up.
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Greenlaw
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Re: moho offset issues and layer bug ?

Post by Greenlaw »

Just a thought but have you tried quitting Moho and rebooting your computer? I've never seen that error before so I'm wondering if it's just a glitch in RAM. If so, rebooting should reset it. Otherwise, I'm stumped.

Another question: which release of Moho are you using?
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Greenlaw
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Re: moho offset issues and layer bug ?

Post by Greenlaw »

Another thing to check: If you're running Moho on a Windows computer, are you using a Windows Scaling setting other than 100%? In the past I've seen odd behavior with the UI when I used an odd scaling size and I wonder if this is related.

What I do for high pixel density displays is set the scaling to 100% and just use a lower display resolution. I don't think this should be necessary but it's helped me when I've run into weird display problems in the past.
diehard3j
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Re: moho offset issues and layer bug ?

Post by diehard3j »

not sure how to share it ? https://drive.google.com/file/d/1tThscE ... sp=sharing did that work ? im using 13.5 and I have restarted no change.
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