Moho v14 on Win10 64bit.
I noticed that when working with Liquid Shapes, anything using straight edges (particularly rectangles) distort slightly when a blend mode is assigned. Furthermore the shape directly below in the stack also distorts in a similar manner.
It doesn't appear to happen on curved shapes. I removed all custom scripts so this layout is as installed.
The distortion renders too. Can anyone else confirm this?
Liquid shape blend distortion
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- EricTheFish
- Posts: 91
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- Location: Lymm, UK
- concavepgons
- Posts: 13
- Joined: Wed Jun 28, 2023 7:14 pm
Re: Liquid shape blend distortion
Yeah, I noticed this too. Hopefully it can get fixed soon.
- hayasidist
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Re: Liquid shape blend distortion
yep -- -- it seems to me that the stroke drawing logic in blended shapes "imagines" some extra points -- I tried this with a low-alpha stroke and it gave me some interesting "quadrants" at overlaps and the drawn stroke meanders across the path (i.e. the path is correct; the drawn stroke appears not to be) as in this:

the grey is the stroke -- black, low alpha; the thin red line is the actual drawing line (path) between the points; and the red circles are there (different layer) to highlight the "odd overlaps"
I've raised a report.

the grey is the stroke -- black, low alpha; the thin red line is the actual drawing line (path) between the points; and the red circles are there (different layer) to highlight the "odd overlaps"
I've raised a report.