I really like Moho's approach to rigging, but I also do game development. I would like to know if there will ever be an API for C++ so I can create my own library for the game engine?
And if this is possible to write now, then I would be glad to become a tester, I have good knowledge in C++ and OpenGl
I am not entirely clear how you are planning to use an API, but there is the Lua C API (https://www.lua.org/pil/24.html) - which allows Moho Lua scripts to talk to the world via linked libraries (.DLL / .SO) etc.
Moho 14.3 » Win 11 Pro 64GB » NVIDIA GTX 1080ti 11GB
Moho 14.3 » Mac mini 2012 8GB » macOS 10.15 Catalina
Tube: SimplSam